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Book Description

No Code Required presents the various design, system architectures, research methodologies, and evaluation strategies that are used by end users programming on the Web. It also presents the tools that will allow users to participate in the creation of their own Web.

Comprised of seven parts, the book provides basic information about the field of end-user programming. Part 1 points out that the Firefox browser is one of the differentiating factors considered for end-user programming on the Web. Part 2 discusses the automation and customization of the Web. Part 3 covers the different approaches to proposing a specialized platform for creating a new Web browser. Part 4 discusses three systems that focus on the customized tools that will be used by the end users in exploring large amounts of data on the Web. Part 5 explains the role of natural language in the end-user programming systems. Part 6 provides an overview of the assumptions on the accessibility of the Web site owners of the Web content. Lastly, Part 7 offers the idea of the Web-active end user, an individual who is seeking new technologies.

  • The first book since Web 2.0 that covers the latest research, development, and systems emerging from HCI research labs on end user programming tools
  • Featuring contributions from the creators of Adobe’s Zoetrope and Intel’s Mash Maker, discussing test results, implementation, feedback, and ways forward in this booming area

Table of Contents

  1. Cover
  2. Title
  3. Copyright
  4. Foreword
  5. Preface
  6. About the Editors
  7. Contributors
  8. Part 1: Introduction
    1. Chapter 1: End User Programming On The Web
    2. Chapter 2: Why We Customize The Web
  9. Part 2: Customizing And Automating
    1. Chapter 3: Rewriting The Web With Chickenfoot
    2. Chapter 4: A Goal-Oriented Web Browser
    3. Chapter 5: Collaborative Scripting For The Web
    4. Chapter 6: Highlight End User Re-Authoring Of Existing Web Sites
    5. Chapter 7: Mixing The Reactive With Thepersonal
  10. Part 3: Mashups
    1. Chapter 8: Clip, Connect, Clone
    2. Chapter 9: Intel® Mash Maker
    3. Chapter 10: Programming By A Sample
    4. Chapter 11: A World Wider Than The Webend User Programming Across Multiple Domains
  11. Part 4: Visualization And Exploration
    1. Chapter 12: From Web Summaries To Search Templates
    2. Chapter 13: The Temporal Dimension In End User Programming For The Web
    3. Chapter 14: Subjunctive Interfaces For The Web
  12. Part 5: Natural Language
    1. Chapter 15: Sloppy Programming
    2. Chapter 16: Going Beyond Pbd
    3. Chapter 17: Knowing What You’Re Talking About
  13. Part 6: Accessibility
    1. Chapter 18: Social Accessibility
    2. Chapter 19: Trailblazer
  14. Part 7: User Studies
    1. Chapter 20: The Web-Active End User
    2. Chapter 21: Reuse In The World Of End User Programmers
    3. Chapter 22: Mashed Layers And Muddled Models
    4. Chapter 23: How The Web Helps People Turn Ideas Into Code
  15. References
  16. Index
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