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by Keith Gilbert
Adobe Dimension Classroom in a Book (2020 release)
Cover Page
Title Page
Copyright Page
Where are the Lesson Files?
Contents
Getting Started
About Classroom in a Book
Prerequisites
Installing Adobe Dimension
Starting Adobe Dimension
Online content
Restoring default preferences
Additional resources
Adobe Authorized Training Centers
1. Introducing Adobe Dimension
Introducing Adobe Dimension
Starting Dimension and opening a file
Exploring the tools
Exploring the panels
Understanding the Camera
Understanding the Canvas
Understanding the Ground Plane
Using Render Preview
The two modes of Dimension
Getting help
Review questions
Review answers
2. Exploring Design Mode
Creating a new project
Working with starter assets
Selecting and transforming objects
Applying materials to models
Adjusting the lighting
Introduction to scene rendering
Review questions
Review answers
3. Changing Your View of the Scene: Working with the Camera
What is the camera?
Saving a camera bookmark
Using the Orbit tool
Using the Pan tool
Using the Dolly tool
Using the Horizon tool
Using camera bookmarks
Simulating depth of field
Review questions
Review answers
4. Exploring Render Mode
What is rendering?
Exploring real-time rendering
Exploring blended render preview
Exploring Render mode
Using render export formats
Understanding cloud rendering (beta)
Review questions
Review answers
5. Finding and Using 3D Models
Using starter assets
Using Adobe Stock assets
Importing 3D models from other sources
Using 3D models from Photoshop in Dimension
Other sources for 3D content
Identifying potential problems when importing 3D models
Review questions
Review answers
6. Working with Materials
What are materials?
Finding materials
Applying a material to an object
Changing MDL material properties
Changing SBSAR material properties
Sub-selecting model faces
Linking and unlinking materials
Review questions
Review answers
7. Creating Materials with Adobe Capture
About Adobe Capture
Capturing a material
Using a material from Capture in Dimension
Modifying material properties
Review questions
Review answers
8. Selecting Objects and Surfaces
Using the Selection tools to select objects
Aligning models
Using the Magic Wand tool to select surfaces
Review questions
Review answers
9. Applying Graphics to Models
Beginning a new project and importing a model
Organizing the model components
Applying a background graphic
Applying additional graphics
Modifying graphic properties
Editing a label in Illustrator
Finishing the scene
Using advanced techniques
Review questions
Review answers
10. Working with Backgrounds
What you can do with background images
Starting a project with a background image
Adding a background image to an existing scene
What to do when Match Image doesn’t set the perspective correctly
Building your own background
Review questions
Review answers
11. Working with Lights
Exploring three types of lights
Experimenting with environment light
Experimenting with sun light
Experimenting with directional lights
Experimenting with glow
Review questions
Review answers
12. Exporting Models and Scenes
Exporting models and scenes
Saving model assets in a Creative Cloud Library
Exporting a scene to the Web
Exporting for augmented reality workflows
Review questions
Review answers
13. Post-Processing with Adobe Photoshop
Opening a scene rendered as a PSD file in Photoshop
Editing the background
Using masks to make selections
Adjusting materials
Correcting color in the image
Review questions
Review answers
Index
Search in book...
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