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by Arndt von Koenigsmarck
Cinema 4D 11 Workshop
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Contents
1. Short Projects
Modeling with Parametric Objects—A Flashlight
Modeling with the HyperNURBS Object
Modeling an Antique Vase
2. Advanced Workshops
Illuminating a Room
Lighting an Outdoor Scene
3. Animation Techniques
Basic Settings of a Scene
The Animation Palette and the Editing of Animations
The Timeline
Animating with Dynamics
Particle Effects
Filling a Stadium with MoGraph
4. Character Animation
The Sketch Phase
The Modeling of the Character
Applying Joints and Weightings to the Character
Animating the Character
Game Development
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