Acknowledgement

Credit goes to Louise and David, my parents, for teaching me both the importance of communicating clearly and the love of storytelling that has driven my passion to play and create games. Eva Farrell, Nadya Murray, and Matthew Lerner joined me in discovering, enjoying, and creating stories; Geoff Gowan, David Larkin, and Mike Weber showed me how to program graphical applications and get excited about making games, and the Lehman Alternative Community School gave us all a place to try it out.

The computer science faculty at Ithaca College gave me tools and opportunities; Chuck Leska showed me the importance of readability; and John Barr provided me with opportunities to use my skills in new fields. The IMGD program at WPI has encouraged me to keep creating new things and pushed me to see how far I can build my ideas; the faculty's confidence and demands have helped me build myself up in the things that matter most, such as vision, commitment, and confidence.

This is a book about Corona, so I must thank Walter Luh and the rest of the team at Corona Labs (including co-creator Carlos Icaza), not only for creating this exceptional tool, but for fulfilling requests and staying engaged with me as I've used their software and produced this book. A huge shout out is also due to the #corona IRC channel on irc.freenode.net, especially Lerg, LavaLevel, and lKinx, who gave me people to teach as well as learn with. This book would have been poorer without their questions and advice about their Corona projects.

Finally, immeasurable thanks go to the people in my life who have constantly expressed their support and faith for my ability to contribute something meaningful; especially Lopeppeppy, Unkle, Cairenn, and Onyx, who know who they are; and to Jenna, for lighting up every day of my life whenever I try to smear clouds across the sun.

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