Every game has some sort of fade in/fade out transitions: between the levels, or when you enter a dialog or a cutscene, and so on. In Unity, we can create such transitions very easily using the Animation View.
Every game has some sort of fade in/fade out transitions: between the levels, or when you enter a dialog or a cutscene, and so on. In Unity, we can create such transitions very easily using the Animation View.
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