How it works...

Override Animator Controller only replace animation clips from your original Animator Controller. The logic of the original controller stays the same (so you can also use the same scripts to set the same parameters and so on). It is extremely useful for creating NPC characters in your games. You create the Animator Controller once, you write the scripts driving the controller once and only change the animations.

Your original Animator Controller has to have animation clips. You cannot override empty animation states.
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