Getting ready

You should use the same character as in the previous recipe and prepare one additional animation that will be a transition from a mirrored Idle pose to a normal Idle pose. You can also go to the Chapter 04 Character movementRecipe 04 Using animations for better looking transitions directory and open the Example.unity scene. You will find our Humanoid character working the same way as in the previous recipe, but with a ToIdle animation added. You can also find the rig with all required animations in the Rigs directory.

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