3D Text materials

If you remember from Chapter 2, Creating and Displaying Primitives, bitmap materials are applied to the surface of a 3D object according to their UV coordinates. The default UV coordinates defined by a TextField3D object generally do not allow bitmap materials to be applied in a useful manner. However, simple colored materials like WireframeMaterial, WireColorMaterial, and ColorMaterial can be applied to a TextField3D object.

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