‘An idea can turn to dust or magic depending on the talent that rubs against it.’
Bill Bernbach
The original Volkswagen Beetle was designed by Porsche and funded by Hitler. Ferdinand Porsche was an early pioneer in the automotive industry. His design for a revolutionary electric car won him the Grand Prix at the Paris Exposition in 1900. He held a number of top jobs at Austro-Daimler and then in 1931 he formed his own consulting firm, the Porsche Bureau. His dream was to produce a ‘people's car’ (in German, a volkswagen). In 1933 he impressed the new German chancellor with his ideas, and he was offered finance on the condition that the car be sold for no more than 1,000 marks (a suitably affordable sum for a people's car). The result was a car unlike any other, with an engine mounted over the back wheels rather than the front to improve traction, and cooled by air rather than water, so it would not boil or freeze. In 1937 the car was ready, but it had to wait as the VW factory was converted to war production. When the war was over the British army took over the bombed-out VW plant and offered the factory to a number of motor manufacturers. Ernest Breech, he chairman of the Ford company, wrote back to Henry Ford saying: ‘I don't think what we're being offered here is worth a damn’.1 This proved to be ironic. The Model T Ford is widely recognized as the first ‘people's car’. Just over 15 million Model Ts had been produced, more than any other car in history. Until 1972, when Volkswagen Beetle No. 15,007,034 rolled off the assembly line.2
The VW Beetle was not the easiest car to advertise in the USA. The first Beetles had arrived in America soon after German production began in 1947. Over the next 10 years they didn't sell anywhere near the number of cars being sold by Ford and General Motors. Beetles were much smaller than the vast majority of American produced cars at the time, and decidedly odd looking, ‘like a motorized tortoise’ as one contemporary wit commented. When VW put out its first US advertising brief in 1959, Carl Hahn, the newly appointed head of Volkswagen of America, was unimpressed by the response. At that time, the US advertising industry was obsessed with research. Ads were tested before they ran, while they ran and after they ran. It meant that most advertising ended up looking pretty much the same. According to Hahn: ‘We expected great things; but all we saw were presentations that looked exactly like every other ad’.1 That was until they met Bill Bernbach, Helmut Krone and Julian Koenig at the New York agency DDB.
Like the car itself, DDB's advertising for the Beetle made a virtue of being different. Print ads were shot in black and white instead of the fanciful illustrations that characterized most car ads of the time. There was no lens distortion and air brushing. The cars were not shot in front of mansions or stables with debonair drivers and admiring females. The watchword was ‘honest’, which for the advertising of the time was highly differentiating. This was partly a matter of cost. VW had a much lower budget to work with than its US competitors. But it was mainly a desire to disrupt people's current perceptions of a small, odd-looking car, and prompt them to reconsider.
Google search “VW beetle advertising campaign”, take a look, and as the advertising prompts you to do “Think it over”.
The creative development process for recruitment marketing is not that dissimilar to consumer marketing. You start with the brand proposition, which provides your core positioning and underlying themes. Bill Bernbach and his team would have worked this out before they started spinning ideas. They would have been clear about the VW Beetle's core positioning (something along the lines of ‘odd but smart’). They would also have been clear about the key benefits they wanted to communicate: reliable, economical and so on. They then found the best way to bring this to life. There are other critical employer brand communication lessons from this classic case study in advertising excellence. You don't need a big budget to deliver creative impact. In fact, you often come up with better ideas in a situation where you can't rely on expensive effects to catch people's attention. You don't need to stretch the truth. It's better to work harder on identifying more authentic points of differentiation. And you generally need to be brave to be different. Delivering the unexpected takes guts, as does acceptance that as many people may hate your idea as love it. You just need to make sure that the right people love it!
Creative development works on a number of different levels, depending on the scope of what you're setting out to achieve.
Whatever creative ideas you're planning to deliver, you first need to establish a consistent brand ‘look and feel’. It may be that this is already established and prescribed by the corporate brand guidelines, or it may be that you have scope to tailor the ‘look and feel’ to the employer brand, or a specific campaign to a specific audience. Either way, this should ensure:
Many of the world's strongest brands develop a strong central idea, generally expressed in a memorable tagline, that serves to provide thematic consistency and continuity across their many different streams of brand communication. Ideally, this should help you:
Classic examples in the world of corporate and consumer branding include HSBC (‘The World's Local Bank’), AVIS (‘We Try Harder’), NIKE (‘Just Do It’) and L'Oréal (‘Because You're Worth It’). It doesn't necessarily need to be a radical idea, but it does need to carry significant conviction, and you need to be able to demonstrate it in spades. There are very many also-rans in this category of creative endeavour. Taglines are ten a penny. It's not the line that wins you fans but the imagination and commitment you display driving home your creative idea through the full spectrum of content formats and marketing activities at your disposal.
TMP Worldwide Creative Director, Jamie Haskayne, says:
‘In a world where content is king and engagement is a long-term aim, having a strong central theme, concept, world view and tone of voice is more important than ever before. Content takes us in so many different directions – developing all kinds of relatively self-contained creative assets from games, quizzes and discussions to experiences and films. That ever-expanding universe of creative opportunities works best when it revolves around a single, powerful idea. And, though it may be counter-intuitive, that sharper focus also gives you more creative freedom. A big idea allows us to create a strong narrative for social storytelling and gives people a feel for the employer brand whichever way they come into contact with it.’
Having a core creative concept is one thing, executing it is another. The big idea tends to be big because they are broad. The sharpest and most impactful creative ideas tend to be either campaign ideas or the ideas for individual executions. For example, one of my favourite TV adverts of all time featured a young man motorcycling around South America. He makes the OK sign everywhere he goes and it's OK, except in Brazil where it means ‘screw you’. The music stops and he leaves the bar in a hurry to the overdub ‘we never underestimate the importance of local knowledge, HSBC, the World's Local Bank’. If you weren't moved by the core brand idea ‘World's Local Bank’, or unsure how creative the ‘Cultural Collision’ idea was for this particular campaign, then hopefully this executional idea will finally rock your boat.
The most effective campaigns can be executed in many different ways, but most work within a consistent structure giving a shape to the idea so that it can be replicated in different forms. Working within these structures enables you to maintain consistency, while still providing scope to:
In print format, ‘The World's Local Bank’ used the juxtaposition of images to structure its campaign messages. The first campaign stressed ‘the importance of local knowledge’ by showing different cultural interpretations of the same idea, for example, the different meanings of football in the USA, UK and Australia. The next campaign stressed different ‘points of view’, the same image, for example a picture of a car, accompanied by three different descriptions: ‘freedom’, ‘status symbol’ and ‘polluter’. The accompanying copy read: ‘The more you look at the world, the more you recognize that people value the same things but in different ways.’ If you travel much, you will have seen literally hundreds of variations applying this same basic structure, keeping it fresh over many years, while still maintaining a basic level of brand consistency that makes an HSBC ad instantly recognizable (Figure 12.1).
Executional ideas should not be limited to advertising, nor necessarily constrained by a campaign structure. Much of the focus in brand communication is shifting towards ‘content marketing’, where a much wider variety of communication formats can be creatively exploited to get your message across or simply engage the attention of your core target audiences. However, the creative development work described above still remains important. You still need strong ideas to grab people's attention and you still need a consistent framework to ensure these ideas build lasting associations with your brand.
The following provides a step-by-step guide to getting the most from your creative development.
What corporate brand parameters does your employer brand identity need to work within (in terms of logo usage, font, pantones, graphic elements and imagery)? How much scope is there for extending and tailoring these identity guidelines to the more specific needs of the employer brand, current and potential employees?
What, if any, customer or consumer brand communication exists? Does it include an employee perspective, either through explicit reference to employees, or messages that imply a particular style of employment? Might it be possible to apply a similar creative approach to your employer brand marketing?
What can be learnt from current recruitment campaign materials? What has proved to be most and least effective in terms of audience engagement?
What internal communication channels and campaigns have recently featured, or continue to feature, some form of branding (internal logos, taglines and design style)? Which brand elements appear to have been most and least effective in terms of audience engagement?
What can be learnt from the above that could be applied to the employer branding? For example, what potential is there to reinforce successful existing brand elements and messaging? What may need to be borne in mind to avoid confusion or conflict with other existing brand communication?
It's increasingly common to bear both internal and external audiences in mind when developing a creative platform for your employer brand. This means the employer brand identity that is developed will need to be adaptable to a wider spectrum of internal and external media, and the full spectrum of familiarity, from long-serving employees to external target audiences with no existing knowledge of the organization.
Even if your primary audience is external, it should be noted that it will undoubtedly be seen and commented on by existing employees. This needs to be borne in mind as the communication will be far stronger if supported by employees and reinforced through positive word of mouth.
If the organization is relatively narrow in terms of geographical scope and job types, then the creative framework is likely to be reasonably tight in terms of brand elements and messaging. This could apply if you have a tightly defined core target profile which predominates over other geographical, professional or technical considerations. This could also be the case if the intention is to develop employer branding for a priority target group like graduates, or a pivotal talent segment like engineers or sales people.
Even where an organization is relatively diverse in terms of geographies and job types, it is often decided to operate within a highly consistent set of brand parameters, when there is a desire to:
A fully developed employer branding strategy increasingly provides significant scope for adaptation within the creative framework to meet the needs of different target groups. This may include a number of different campaigns over time, across regions and talent segments, as well as scope for highly targeted messaging within each campaign. The key questions are:
What is your senior team looking for? How sophisticated is their understanding of the role creative development needs to play in establishing an effective and sustainable employer brand strategy?
What is your core target profile? What kind of people would you regard as a good culture fit (in terms of values and attitudes)? And a poor culture fit (what kind of people would you avoid hiring)?
How different are the primary attraction and engagement drivers across your priority target groups (for example recent graduates vs experienced hires, or customer service vs support staff, or manufacturing and supply chain vs sales and marketing)? In light of the above, which of your EVP pillars are likely to resonate most with each key group? How different are the media habits and preferences across your key target groups? If you don't have detailed knowledge of the above (see Chapter 13 for advice on this), what are your assumptions?
How well known is your organization? How well known are your products and/or services? How familiar are people with your organization as an employer? How much does this vary across the different external markets in which you are operating?
How does your overall industry sector tend to be perceived from an employment perspective? How are you seen to differ from this general perception (if at all)? Who are your main competitors? How are you perceived in relation to your key competitors?
How are you perceived internally? Which of your EVP pillars are based on:
How accurate is your external reputation as an employer in relation to the perceived internal reality above?
What are your main priorities from an external image perspective?
What are your main priorities from a recruitment perspective?
What are your main priorities from an employee perspective?
Do you have an image library, and what does it contain?
Can this material be made readily accessible to the creative development team? What kind of budget might be available for creating new images and video material?
What kind of existing content could be re-purposed to support creative development? Given the strong demand for story-led communication, it is also important to assess what may be available in terms of historical archives, internal magazine articles or existing social content.
Which digital properties will need to be re-designed to reflect your new employer brand identity? You will probably need to consider your:
Which paid external media will the creative be used in? While the proportion of paid advertising in the overall media mix has declined significantly, it still remains part of the overall mix in many companies. This may include:
What kind of physical/experiential display material may need to be developed? This question is particularly relevant to on-campus marketing, and may include anything from simple exhibition display materials to elaborately constructed immersive environments (see Chapter 14 for more detail).
What are the likely creative content demands of these media? While the classic approach to creative development tended to focus on ‘advertising’, set piece imagery and messaging has increasingly become more of a framing device for the more potent and engaging delivery of a much richer and varied mix of ‘content’ (see Chapter 15).
Most of the information, insights and objectives covered above should be captured in a creative brief, whether in relation to the creative approach to the employer brand as a whole or a particular executional element within it. The absolutely critical elements for the brief are the:
What kind of creative team do you need? (See Chapter 11 for the pros and cons of different in-house and agency solutions to brand development.)
Effective creative development tends to be iterative. This means a cycle of creating, testing, learning and adapting until an effective solution is reached. How many cycles you go through depends on:
The typical approach to developing or refreshing the creative platform for an employer brand tends to involve the following steps.
It's extremely important to establish the people and the process involved in judging and signing-off the creative work as this can have a significant effect on the quality and speed with which the creative process can be completed.
The first rule should be that the people involved in the decision-making process need to be well informed about the overall strategy and not simply making a judgement based on their own personal response to the creative work. Everyone claims some expertise in judging creative ideas. We are surrounded by advertising in our daily lives, and over the course of time have consciously and unconsciously passed judgement as consumers many thousands of times. This can be dangerous, as there is a significant difference between judging creative work as a consumer and as a professional communications manager, for the following reasons.
The second consideration is the number and diversity of people involved. The bravest creative decisions tend to be taken by relatively small teams or a single individual. However, brave is not always effective, especially when a diverse audience needs to be considered. Large committees tend to default to the safest option, which is easy for the decision making body to agree to and equally easy for the ultimate target audiences to ignore. The most effective balance tends to involve wide local consultation and feedback on the potential creative direction, followed by a final decision made by a smaller, more qualified team.
In decentralized organizations, where a more democratic approach to sign-off may be required, beware of rounding-down to a more creative solution that's generic enough to work across a wide variety of locations, but is unlikely to inspire or excite particular interest. The alternative is to provide more scope for local adaptation to ensure braver and more distinctive creative ideas survive because they are not necessarily required to work everywhere.
Whoever is involved in the creative decision making process should be clear about:
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