Acknowledgments

A book of this size involves a lot of work even after the writing is done. It takes a while just to read through a programming book once, so you can imagine how difficult it is to read through it several times, making changes and notes along the way, refining, correcting, preparing the book for print. I am indebted to the hard work of the editors, artists, and layout specialists at Course Technology who do such a fine job.

Many thanks go out to Jenny Davidson and Emi Smith.

I owe a big thank you to Joshua Smith for his technical expertise. His many years of experience in the game industry were invaluable for finding programming errors and offering sound advice.

I believe you will find this a true gem of a game programming book due to their efforts.

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