About the Author

Jonathan S. Harbour is a senior instructor of game development at the University of Advancing Technology (www.uat.edu) in Tempe, Arizona, where he teaches a variety of game programming courses. When not teaching others about games, writing about games, or playing games, he enjoys audio/video editing, wrenching on old Fords (and going to local car shows), and watching movies. His favorite game development tools are DarkBASIC, Allegro, and DirectX. Jonathan is the author of three recent books: DarkBASIC Pro Game Programming, Second Edition (with Joshua Smith), Beginning Java 5 Game Programming, and The Gadget Geek's Guide to Your Xbox 360.

Jonathan is the project lead of a continuation game in the classic Starflight series (with the support of series founder Rod McConnell). This game is due for release in late 2007, and is being developed in C++ and Allegro as a 2D game (like the originals). Starflight I was published by Electronic Arts in 1986, while the sequel, Starflight II: Trade Routes of the Cloud Nebula, came out in 1989. He also founded Primeval Games, a small studio dedicated to producing humorous casual games, and is working on a space shooter, intended for retail sale.

He lives in the Arizona desert with his wife, Jennifer, and four children: Jeremiah, Kayleigh, Kaitlyn, and newcomer Kourtney. He can be reached at www.jharbour.com.

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