Contents

Foreword: John Tarnoff, Former Head of Show Development, DreamWorks Animation

Preface: Karen Sullivan

Acknowledgments

Bee Sting by Demetri Martin

Chapter 1: Story Background and Theory

Making the Animated Short: An Interview with Andrew Jimenez, Pixar Animation Studios

Chapter 2: Finding Ideas

The Ideas Behind Technological Threat: An Interview with Bill and Sue Kroyer

The Ideas Behind Moongirl: An Interview with Mike Cachuela

Chapter 3: Acting: Exploring the Human Condition

The Importance of Play: An Interview with Jack Canfora, Playwright

Chapter 4: Building Character and Location

Personality, Goals, Shapes and Variance in Character Design: Tom Bancroft, Funnypages Productions, LLC

Visual Design: Interviews with Kendal Cronkhite and Kathy Altieri, DreamWorks Feature Animation

Chapter 5: Building Story

Making It Visual: The Fantastic Flying Books of Mr. Morris Lessmore. An Interview with Brandon Oldenburg and Adam Volker, Moonbot Studios (excerpt)

Chapter 6: Off the Rails: An Introduction to Nonlinear Storytelling

Nonlinear on the Edge: An Interview with Deanna Morse

Chapter 7: The Purpose of Dialogue

The ABCCCs of Voice and Dialects for Animators: Ginny Kopf

Creating Music to Support Narrative: An Interview with Perry La Marca

Chapter 8: Storyboarding

Storyboarding: An Interview with Nathan Greno, Walt Disney Feature Animation

Chapter 9: Staging

On Staging: An Interview and Shot Analysis with Steve Hickner, DreamWorks Animation Studios

Chapter 10: Developing a Short Animated Film with Aubry Mintz

Pitching Stories: Sande Scoredos, Sony Pictures Imageworks

Appendix: What’s on the Web

Index

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