We will explore the UE4 editor here. We'll start with the controls since it is important to know how to navigate in Unreal.
If you've never used a 3D editor before, the controls can be quite hard to learn. These are the basic navigation controls while in edit mode:
Click on the Play button in the bar at the top, as shown in the following screenshot. This will launch the play mode.
Once you click on the Play button, the controls change. In play mode, the controls are as follows:
What I suggest you do at this point is try to add a bunch of shapes and objects into the scene and try to color them with different materials.
Adding objects to the scene is as easy as dragging and dropping them in from the Content Browser tab. The Content Browser tab appears, by default, docked at the left-hand side of the window. If it isn't seen, simply select Window and navigate to Content Browser in order to make it appear.
Next, select the Props folder on the left-hand side of the Content Browser.
To resize an object, press R on your keyboard. The manipulators around the object will appear as boxes, which denotes resize mode.
In order to change the material that is used to paint the object, simply drag and drop a new material from the Content Browser window inside the Materials folder.
Materials are like paints. You can coat an object with any material you want by simply dragging and dropping the material you desire onto the object you desire it to be coated on. Materials are only skin-deep: they don't change the other properties of an object (such as weight).
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