References

Chapter 1

American Society for Training and Development. 2001. E-learning Glossary. Alexandria, VA: www.learningcircuits.org/glossary.html.

Andersen, David, Robert Cavalier, and Preston Covey. 1996. The Dax Cowart Case. New York: Routledge.

Bonk, C. J. 2002. Online Training in an Online World. Bloomington, IN: CourseShare.com.

Horton, William. 2000. Designing Web-Based Training. New York: John Wiley & Sons.

IDC. 2001. Worldwide Corporate e-Learning Market Forecast and Analysis, 1999–2004. Framingham, MA: IDC.

Korn, Errol R., and Anees A. Sheikh (eds.). 1994. Imagery in Sports and Physical Performance. Amityville, NY: Baywood.

Sandweiss, Jack H., and Steven L. Wolf (eds.). 1985. Biofeedback and Sports Science. New York: Plenum Press.

Werner, Tom. 2001. Getting up to Speed on E-Learning. Sunnyvale, CA: www.Brandon-Hall.com

Chapter 2

Alessi, S. M., and S. R. Trollip. 2001. Multimedia for Learning: Methods and Development. Needham Heights, MA: Allyn & Bacon.

Carlzon, J. 1987. Moments of Truth. New York: Harper & Row.

Duffy, T. M., and D. H. Jonassen. 1992. Constructivism and the Technology of Instruction: A Conversation. Hillsdale, NJ: Erlbaum.

Chapter 3

Atkins, R. C., and R. M. Schiffrin. 1971. The Control of Short-Term Memory. Scientific American, 225(2):82–90.

Gelernter, D. 1998. Machine Beauty: Elegance and the Heart of Technology. New York: Basic Books.

Johnson, J. 2000. GUI Bloopers: Don’ts and Do’s for Software Developers and Web Designers. San Francisco: Morgan Kaufmann.

Keller, J. M., and K. Suzuki. 1988. Use of the ARCS Motivation Model in Courseware Design. In D. H. Jonassen (ed.), Instructional Designs for Microcomputer Courseware, pp. 401–434. Hillsdale, NJ: Lawrence Erlbaum.

Lenker, J. 2002. Train of Thoughts: Designing the Effective Web Experience. Indianapolis, IN: New Riders Publishing.

Malone, T. W. 1981. Towards a Theory of Intrinsically Motivating Instruction. Cognitive Science, 5:333–369.

Norman, D. A. 1999. The Invisible Computer. Cambridge, MA: MIT Press.

Pressey, S. L. 1926. A Simple Apparatus Which Gives Tests and Scores—and Teaches. School and Society, 23:373–376.

Pressey, S. L. 1927. A Machine for Automatic Teaching of Drill Material. School and Society, 25:549–552.

Shneiderman, B. 1987. Designing the User Interface: Strategies for Effective Human-Computer Interaction. Reading, MA: Addison-Wesley.

Skinner, B. F. 1987. Programmed Instruction Revisited. The Education Digest, 52:12–16.

Chapter 4

Robinson, James: Quote from Quotation Dictionary, “Reason.” In The New Lexicon Webster’s Dictionary of the English Language, Deluxe Encyclopedic Edition, p. QD-79. Lexicon, 1987.

Rossett, A. 1999. First Things Fast: A Handbook for Performance Analysis. San Francisco: Jossey-Bass Pfeiffer.

Chapter 5

Islam, K. 2002. Is E-Learning Floundering? e-learning Magazine, May 1.

Jonassen, David. 1991. “Thinking Technology: Context Is Everything.” Educational Technology, June, p. 36.

Mager, R. F. 1997a. Goal Analysis. 3d ed. Atlanta, GA: Center for Effective Performance.

Mager, R. F. 1997b. Measuring Instructional Results. 3d ed. Atlanta, GA: Center for Effective Performance.

Mager, R. F. 1997c. Preparing Instructional Objectives. 3d ed. Atlanta, GA: Center for Effective Performance.

Reeves, B., and Clifford Nass. 1999. The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places. New York: Cambridge University Press.

Chapter 7

Skinner, B. F. 1968. The Technology of Teaching. New York: Appleton-Century-Crofts.

Siegel, M., and A. L. Misselt. 1984. Adaptive Feedback and Review Paradigm for Computer-Based Drills. Journal of Educational Psychology, 76(2):310–317.

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