Summary

Forms and controls allow for a lot of flexibility in the way a user interacts with an application. However, solid interactivity goes beyond what is placed on a form. In this hour, you learned how to use the MessageBox.Show() method to create informational dialog boxes. You learned how to specify an icon, buttons, and even how to designate a specific button as the default button. You also learned some valuable tips to help you create the best messages possible. You'll create message boxes frequently, so mastering this skill is important.

Finally, you learned how to interact with the keyboard and the mouse directly, through numerous events. Sometimes, the mouse or keyboard capabilities of a control fall short of what you want to accomplish. By understanding the concepts presented in this hour, you can go beyond the native capabilities of controls to create a rich, interactive experience for your users.

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