Summary

In this hour, you learned how a program can make available an object model that client applications can use to manipulate the program. You learned that the first step in automating a program (server) is to reference the type library of the server. After the type library is referenced, the objects of the server are available as though they're internal C# objects. As you have seen, the mechanics of automating a program aren't that difficult—they build on the object-programming skills you've already learned in this book. The real challenge comes in learning the object model of a given server and in making the most productive use of the objects available.

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