Let's dive right in.
From the Scratch interface, click the Open button to display the Open Project dialog box, as seen in the following screenshot.
We opened a community project called Spinner that came bundled with Scratch. When we clicked on the arrow, it spun and randomly selected a color from the wheel. We got our first look at a project that uses a background for the stage and modified the background using Scratch's built-in image editor.
The Paint Editor in Scratch provides a basic but functional image editing environment. Using the Paint Editor, we can create a new sprite/background and modify a sprite/background. This can be useful if we are working with a sprite or background that someone else has created.
A costume defines the look of a sprite while a background defines the look of the stage. A sprite may have multiple costumes just as the stage can have multiple backgrounds.
When we want to work with the backgrounds on the stage, we use the switch to background and next background blocks. We use the switch to costume and next costume blocks when we want to manipulate a sprite's costume.
Actually, if you look closely at the available looks blocks when you're working with a sprite, you'll realize that you can't select the backgrounds. Likewise, if you're working with the stage, you can't select costumes.
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