Time for action - hit the cymbals

Our script will be relatively simple. We'll strike a drum, and we'll follow that with cymbals:

  1. Drag the play drum 48 for 0.2 beats block to the script area, but do not attach it to the existing scripts. Change the 48 to (40) Electric Snare.
  2. Snap a second play drum 48 for 0.2 beats block to the previous play drum block. Change the 48 to (57) Crash Cymbal 2. Set the beats value to 0.4.
  3. Add a third play drum 48 for 0.2 beats block. Change the 48 to (38) Acoustic Snare. Set the beats value to 0.1.
  4. Add a set tempo to 60 bpm block to the top of the sound script.
  5. Change 60 to 120.
  6. Snap the rest for 0.2 beats block in place between the two play drum blocks.
  7. Double-click the sound blocks to hear the effect.
Time for action - hit the cymbals

Feel free to tweak the values and experiment with the sound.

What just happened?

Our dog's jokes might not be as good as the horse's, so we have added some drums to punctuate the punchline. Now our audience will know when to laugh.

By arranging three drum effects, tempo, and rest, we've created a familiar da dat chsh drum roll. If we wanted a faster pace to our sound, we would use a higher tempo.

Select an instrument

Scratch includes 46 types of drums as options in the play drum block. When you click on the drum effect drop-down list, you can page through the options by clicking on the more... link at the bottom. See the following screenshot:

Select an instrument

What if you don't want to play a drum? Scratch includes 128 instruments. Let's take a look.

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