Special Effects

This chapter explains how to achieve interesting effects with animations and covers the following recipes:

  • Using Animation Events to trigger sound and visual effects
  • Creating camera shakes with the Animation View and the Animator Controller
  • Using the Animation View to animate public script variables
  • Using additive Mecanim layers to add extra motion to a character
  • Using Blend Shapes to morph an object into another one
  • Using wind emitters to create motion for foliage and particle systems
  • Using sprite sheets to animate particles
  • Animating properties of a particle system with the Animation View
  • Using waveform of a sound clip to animate objects in the scene
  • Creating a day and night cycle with the Animation View
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