How it works...

Cameras can be animated the same way as other game objects. We can animate their Transforms, but additionally, we can also animate the Camera component. This way we can create interesting effects with the Field of View parameter (for instance, the simple vertigo effect shown in the example project).

..................Content has been hidden....................

You can't read the all page of ebook, please click here login for view all page.
Reset
3.16.79.65