Xbox Live is Microsoft’s online network for Xbox 360 gamers, providing online multiplayer game connectivity, online profile storage and management, game progress tracking, publicly visible achievements, support for chatting and texting with friends, support for inviting friends to play a game, and much more. This third and final part of the book explores the Xbox Live features that are available with a normal Xbox Live Gold account and a premiere App Hub developer account. Some features are still available with a no-cost Xbox Live Silver account, but the App Hub membership is required for developing games for Xbox 360. Here are the chapters in this part:
Chapter 12: “Avatars”
Chapter 13: “Guide”
Chapter 14: “Multiplayer Networking”
Chapter 15: “Meshes”
Chapter 16: “Sprites”
Chapter 17: “Multiplayer Game Engine”
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