About the Author

Jonathan S. Harbour has been programming video games since the 1980s. His first video game system was an Atari 2600 that he disassembled on the floor of his room at age 9. He has written on languages and subjects that include C++, C#, Basic, Java, DirectX, Allegro, Lua, DarkBasic, XNA Game Studio, Pocket PC, Nintendo GBA, and game console hacking. He is the author of Visual Basic Game Programming for Teens, Third Edition; Visual C# Game Programming for Teens; Beginning Game Programming, Third Edition; Multi-Threaded Game Engine Design; and XNA Game Studio 4.0 for Xbox 360 Developers. Visit his blog and forum at www.jharbour.com.

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