Getting ready

For this recipe, we need four models: a RopePole (similar to the one from the previous recipe), a skinned Rope with a RopeRig containing around 10 bones,  a Frame and two doors, DoorLeft and DoorRight (resembling those swing doors from a saloon). We also need a character with a rigid body to collide with our objects. You can go to the Chapter 09 Physics and animationsRecipe 02 Using rigid body joints directory. You will find all these objects in the Example.unity scene. When you play the game, try to walk with our character and collide with the rope and doors to see the effect.

Rope and swing doors
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