First published 2014
by Focal Press
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and by Focal Press
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Focal Press is an imprint of the Taylor & Francis Group, an informa business
© 2014 Taylor & Francis
The right of Oscar Clark to be identified as the author of this work has been asserted by him in accordance with sections 77 and 78 of the Copyright, Designs and Patents Act 1988.
All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers.
Notices
Knowledge and best practice in this field are constantly changing. As new research and experience broaden our understanding, changes in research methods, professional practices, or medical treatment may become necessary.
Practitioners and researchers must always rely on their own experience and knowledge in evaluating and using any information, methods, compounds, or experiments described herein. In using such information or methods they should be mindful of their own safety and the safety of others, including
parties for whom they have a professional responsibility.
Product or corporate names may be trademarks or registered trademarks, and are used only for identification and explanation without intent to infringe.
Library of Congress Cataloging-in-Publication Data
Clark, Oscar.
Games as a service : how free to play design can make better games / Oscar
Clark. — First edition.
pages cm
1. Video games—Authorship. 2. Video games—Design. I. Title.
GV1469.34.A97C53 2014
794.8'1536—dc23 2013039832
ISBN: 978-0-415-73250-5 (pbk)
ISBN: 978-1-315-84910-2 (ebk)
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