Touch

Since touch is the primary indicator of action, it is critical to style scenes optimally for touchability. Here are some strategies that you should consider for creating large, gapless hit targets.

Maximize Your Touch Targets

The elements in your scene may appear to be small and separate from each other, but their touch targets should be as large as possible. Touch targets in rows should be as tall as the row itself. You should maximize the size of the touch targets and there should be no gaps between targets.

Visual elements can be smaller than touch elements, so you might wrap the image div with a touch div. An example is the camera button, where the image is 80 × 60, but the div’s width is set 20 pixels wider:

.capture-button {
  width: 80px;
  height: 80px;
  background: url(../images/menu-capture.png) top left no-repeat;
  position: absolute;
  left: 120px;
}

You can see in Figure 7-8 that there is no visible indication of the larger touch target.

Camera button and touch target

Figure 7-8. Camera button and touch target

Optimizing Touch Feedback

Use the x-mojo-touch-feedback attribute to make all touch targets reflect touches (in lieu of HTML focus attributes). Using conventional focus would result in highlights while dragging or scrolling items on the screen, while x-mojo-touch-feedback adds a delay on focus so that incidental touches won’t cause a highlight. For example, in the News application, we used a momentary tap highlight in views/feedList/feedRowTemplate.html:

<div class="palm-row" x-mojo-touch-feedback="delayed">
  <div class="palm-row-wrapper">
    <div class="icon right"><div class="unReadCount">#{numUnRead}</div></div>
    <div x-mojo-element="Spinner" class='feedSpinner' name='feedSpinner'</div>
    <div class="title truncating-text">#{title}</div>
  </div>
</div>

For items within scrollable content, as in the News feedlist, use delayed feedback. For fixed elements that don’t scroll, immediate feedback is an option. Only use immediatePersistent or delayedPersistent if you require exacting control of when feedback is removed. To summarize, the values supported by x-mojo-touch-feedback are:

immediate

Shows feedback immediately, stops showing it on finger up; for use with static items.

delayed

Shows feedback after a short delay unless another gesture comes in to cancel the feedback; for use with scrollable items.

immediatePersistent

Shows feedback immediately; feedback is not automatically cleared unless the user taps another item with x-mojo-touch-feedback; for use with static items.

delayedPersistent

Shows feedback after a short delay unless another gesture comes in to cancel the feedback; feedback is not automatically cleared unless the user taps another item with x-mojo-touch-feedback; for use with scrollable items.

Passing Touches to the Target

In some cases, you might want to include an element that ignores touches, passing them through to a lower-level (in z-order) element. Mojo includes a custom CSS property:

-webkit-palm-target: ignore

This property will prevent an element from capturing touch events, allowing them to pass through to underlying elements.

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