Summary

Creating textures is pretty easy once the proper folder structure is set up, and importing custom content is as simple as placing the proper files into the correct folders. Sounds go in the sound folder, models go in the models folder, and materials go into the materials folder. Custom models are created in third-party modeling applications such as Blender, 3DSMAX, or Maya. Prepare to bring some light into your world because next up is lighting!

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