Index

A

B

  • background/bio for personas, 115116, 381

  • bare-bones website editors, 335336

  • Barnes & Noble website, 58

  • behavioral research, 6566

  • Bell, Alexander Graham, 238240

  • best practices

  • bias, survey, 8182

  • Bing search, 4344, 178179

  • Boag, Paul, 32

  • brainstorming, 165173

  • brand

    • product perception related to, 37

    • style guides portraying, 299

  • British Design Council, 10, 129

  • business goals, 3940

C

  • Carbon, by IBM, 309

  • card sorting, 243

  • career development, 367368

  • Cars method, 195197, 398400

  • case studies, 322333

    • demonstrating expertise with, 332333

    • designing for non-readers, 328331

    • explanation and example of, 322323

    • images used in, 331332

    • showing your process in, 323325

    • storytelling framework for, 326328

  • choices

    • presenting too many, 60

    • represented on flow charts, 285

  • Chrome browser, 35

  • clarifying questions, 344345, 350

  • closed-response questions, 7778, 80, 371

  • coded prototypes, 206, 207

  • coding, learning about, 353354

  • cognitive load theory, 5355

  • cognitive overload, 5262

    • cognitive load theory and, 5355

    • difficult-to-discover information and, 5859

    • explanation of, 5253

    • internal inconsistency and, 5657

    • overstimulation and, 6061

    • reducing for users, 55, 6162

    • too many choices and, 60

    • unnecessary actions and, 5758

  • collaboration

    • Agile methodology and, 26

    • prioritization based on, 195

    • sketching process and, 175

  • color palette, 296297

  • colors

  • combine theme, 187

  • communication

    • developer involvement and, 352353

    • images in case studies for, 331332

    • sketching as form of, 175

  • comparator sources, 152, 156

  • competitive analysis, 7172, 136, 149155

    • considering companies for, 152

    • data collection for, 153

    • defining the goal of, 151, 156

    • explanation of, 149151

    • logistics gathering for, 152153

    • setting criteria for, 151152

    • summarizing results from, 154155

    • two styles of, 150151

  • competitive research, 7172, 136156

    • choosing the right technique for, 155

    • competitive analysis for, 7172, 136, 149155

    • examples of, 387391

    • explanation of, 136137

    • external factors in, 140143

    • feature comparison for, 136137

    • internal factors in, 138140

    • lightning demos in, 143149

    • steps in process of, 137

    • SWOT analysis for, 138, 142143

  • completion rates, 267, 419

  • component library, 307

  • conceptual ideation, 161, 165173

    • brainstorming as, 165173

    • visual ideation and, 173

  • conducting usability tests, 245, 260261, 414418

  • confidential information, 322

  • consistency in design process, 300301

  • consultant mindset, 358

  • content design, 37

  • context

  • cost effectiveness of sketching, 175

  • Crazy 8s technique, 179181, 394

  • crazy or weird ideas, 171

  • critical/non-critical errors, 253

  • critiques, 343348

    • asking questions as part of, 345346

    • benefits of summarizing, 350351

    • context required for, 344345, 348349

    • definition and example of, 343344

    • opinions distinguished from, 344345

    • personal response to, 351

    • positive feedback offered with, 346

    • receiving from others, 348351

    • See also feedback

  • CSAT scores, 7475

  • custom websites, 337339

  • customers as users, 20

D

  • data collection, 153

  • Dayuse service, 188189

  • defining the problem, 109156

  • delivering designs, 311318

    • example of, 428430

    • exercise related to, 318

    • explanatory overview of, 311313

    • organizing screens for, 314318

    • specifications and context for, 318

    • structuring content for, 313314

    • tools available for, 311312

  • design brief, 11

  • Design of Everyday Things, The (Norman), 23

  • design systems, 299311

  • design systems designer role, 365366

  • design thinking, 5

    • models of, 513

    • process of, 1419

  • design thinking models, 513

    • Double Diamond process, 1012, 129

    • IDEO’s human-centered design, 910

    • Nielsen Norman Group (NN/g) model, 1213, 1415, 128

    • Norman’s design of everyday things, 6

    • Walter’s hierarchy of user needs, 79

  • design thinking process, 1419

  • designers

    • giving feedback to, 341348

    • portfolio creation for, 333341

    • receiving feedback as, 348351

  • Designing for Emotion (Walter), 7, 238

  • desirability of products, 3637

  • desire paths, 31

  • developers, 352355

    • communicating with, 352353

    • delivering everything to, 354355

    • speaking the language of, 353354

  • development process, 12, 2029

    • Agile methodology, 2427

    • choosing a method for, 2829

    • hybrid methodology, 2728

    • Waterfall methodology, 2124

  • difficult-to-discover information, 5859

  • digital interface components, 176178

  • direct competitors, 152

  • Discord groups, 77, 83, 98

  • discovery process, 11

  • divergent ideation, 181

  • documentation

    • of project development, 23, 26

    • of usability test results, 269, 274

  • do-it-yourself recruitment methods, 257258

  • DoorDash, 4243, 188

  • dot voting method, 192193

  • Double Diamond process, 1012, 129

  • double-barreled questions, 82

  • Dribbble design platform, 333334

  • during-test questions, 259

E

  • ease of use, 34, 242

  • easy questions, 80

  • easy warmups, 178

  • efficiency of products, 242243

  • Einstein, Albert, 130

  • eliminate theme, 190

  • empathizing, 63108

  • engineers, 352355

    • communicating with, 352353

    • delivering everything to, 354355

    • speaking the language of, 353354

  • epics, 280282

  • errors

  • evaluating usability, 243244

  • evaluative research, 7273

  • events, sequence of, 283

  • expectation setting, 349350

  • experience

    • empathy related to, 15

    • questions about past, 9293

  • experts, talking with, 16

  • exploratory questions, 345346

  • external factors, 140143

  • external recruitment methods, 257

  • eye tracking, 66

F

G

  • goals

    • for competitive analysis, 151

    • for personas, 116, 381

    • for usability testing, 254

    • for users, 280282

  • Google

    • A/B testing by, 74

    • Chrome browser, 35

    • Forms feature, 77, 87

    • Material design system, 308

    • search homepage, 45, 178

    • UX researcher role, 364

  • Grubhub, 4243

  • guerilla testing, 99, 258

H

  • happy paths, 208, 285, 288, 292, 314, 316, 354

  • haptics, 239, 240

  • hard coding, 301

  • hard warmups, 179

  • hardware for usability testing, 251, 413

  • headlines in case studies, 330

  • hero’s journey, 328329

  • Hick’s law, 60

  • hierarchy of user needs, 79, 238

  • high-fidelity prototypes, 201, 206

  • high-fidelity wireframes, 216, 225233

    • 60-30-10 rule for, 228229

    • best practices for, 227228

    • elements to include in, 226227

    • exercises and examples of, 407411

    • explanation of, 225226

    • interactivity in, 229230

    • spacing systems for, 230231

    • tips for working with, 228231

    • when to use, 232233

  • Hostelworld website, 387388

  • How Might We statements, 134135

  • Hryhorsky, Matt, 33

  • human-centered design, 25

    • definitions of, 45

    • design thinking and, 5

    • IDEO’s process of, 910

  • hybrid product development, 2728

I

J

L

  • landscape matrix, 6669

  • language

    • of engineers/developers, 353354

    • establishing your visual, 306

  • lawyer mindset, 359

  • layouts in UI design, 50, 230231

  • leadership, 357360

    • asking for opinion of, 359360

    • consultant mindset adopted with, 358

    • relying on facts with, 359

  • leading questions, 8182

  • learnability of products, 241

  • Lee, Geunbae, 120

  • legend for user flow, 290

  • libraries

  • lightning demos, 143149

    • process for creating, 144149

    • strategies for successful, 149

  • lines in sketches, 176177

  • Ling’s Cars website, 52, 61

  • LinkedIn, 77, 83, 363364, 418

  • logistics gathering, 152153

  • Lonely Planet website, 390

  • long-term memory, 5455

  • lorem ipsum text, 223

  • Louvre museum, 189

  • Lovetastic app, 191

  • low-fidelity prototypes, 201, 204205

  • low-fidelity wireframes, 216221

    • best practices for, 220

    • elements to include in, 219

    • exercise and example of, 402404

    • explanation of, 217218

    • practicing task flows and, 221

    • when to use, 218219, 231232

M

N

O

  • observation process, 6, 15, 244

  • open-ended questions, 92

  • open-response questions, 7879, 371

  • opinions

    • asking leadership for, 359360

    • critiques distinguished from, 344

  • opportunities, competitive research on, 140141

  • organisms in atomic design, 303

  • organization of screens, 314318

  • Otter.ai transcription service, 102

  • overstimulation, 6061

P

  • pages in atomic design, 304

  • paper prototypes, 204205

  • parking lot technique, 107, 378, 379

  • participants

  • past-experience questions, 9293

  • PDF portfolios, 339341

  • personas, 66, 111119

  • perspective of user, 12, 211

  • phases on journey maps, 123, 383

  • phone designs, 238241

  • photos for personas, 113114, 380

  • placeholder text, 223

  • plan for usability testing, 244, 247251, 412414

  • pleasurable products, 89, 239

  • Polaris, by Shopify, 309310

  • portfolios, 333341

    • bare-bones editors for, 335336

    • custom made websites for, 337339

    • PDF presentations of, 339341

    • showing your work through, 341

    • visual design examples for, 333334

    • website editors for, 336337

  • positive feedback, 346

  • post-test questions, 259

  • presenting test results, 270273

  • pre-test questions, 258

  • priming bias, 8182

  • Principle tool, 207

  • prioritization, 192197

  • problem solving

  • problem statements, 128136

    • allowing room to explore in, 131132

    • challenges and power of, 135

    • exercise and example of, 385386

    • explanation on using, 128130

    • formula for expressing, 130131

    • guidelines for creating, 130135

    • How Might We statements and, 134135

    • not assuming solutions in, 133

    • specificity required in, 131

    • tenets of good, 135136

    • writing with empathy, 133134

  • product design, 4

  • product designer role, 360361

  • product development, 2029

    • Agile methodology for, 2427

    • choosing a process for, 2829

    • hybrid methodology for, 2728

    • linear vs. iterative approaches to, 2021

    • sequences of events for, 283

    • Waterfall methodology for, 2124

  • product managers, 355357

    • being partners with, 356357

    • task flow creation with, 211

    • thinking strategically with, 355356

    • tracking improvements with, 356

  • Protopie tool, 207208

  • prototypes, 199234

  • pull quotes, 265266

  • purpose of usability test, 247248, 412

  • put to other use theme, 189

Q

R

S

  • Safari browser, 35

  • safe space for ideation, 165

  • safety, feelings of, 378, 414, 416, 419, 420

  • satisfaction of users, 243, 414, 419, 420

  • scales, scoring, 263264, 265, 267

  • SCAMPER technique, 185191

    • adapt theme, 188

    • combine theme, 187

    • eliminate theme, 190

    • modify theme, 188189

    • put to other use theme, 189

    • rearrange theme, 191

    • substitute theme, 186187

  • science and art, xixii

    • of defining the problem, 110

    • of implementation, 275276

    • of prototype creation, 199200

  • scope of usability test, 248249, 412

  • scoring scales, 263265, 267

  • screen organization, 314318

  • screener surveys, 87, 9798, 257, 262

  • scripts

  • search apps, 4345, 178179

  • sensory memory, 53, 55, 57

  • sequence of events, 283

  • shapes in wireframes, 220

  • sharing test results, 267274

  • Shopify, Polaris design system, 309310

  • signifiers, 23, 46, 61

  • Sketch tool, 206207, 311

  • sketching, 173182

  • Slack groups, 77, 83, 98

  • smartphones, 241

  • social media

    • finding participants on, 98, 261

    • posting surveys on, 83

  • software for usability testing, 251, 413

  • solutions

    • problem statements and, 133

    • searching for existing, 16

  • spacing systems, 230231

  • specification document, 23, 312

  • Spotify, 196197, 365

  • Squarespace website editor, 336337

  • stakeholders

    • pitching prototypes to, 204

    • sharing test results with, 268

  • Starbucks website, 59

  • states of components, 307

  • stock images, 227

  • stoplight chart, 264265, 267, 419

  • storytelling

  • strategic thinking, 355356

  • strengths, competitive research on, 139

  • structuring

    • deliverable content, 313314

    • feedback to designers, 345

    • user interviews, 9395

  • style guides, 294299

    • brands portrayed through, 299

    • color palette of, 296297, 426

    • example of developing, 425426

    • exercise on creating, 299

    • explanation of, 294295

    • iconography used in, 297, 426

    • images used in, 295, 426

    • mockups included in, 298

    • template for, 299

    • typography section of, 296, 426

    • UI components in, 297298, 426

  • subjective measures, 254

  • substitute theme, 186187

  • summary sheet for test results, 269270

  • summative research, 7375

  • surveys, 70, 7587

  • SWOT analysis, 138, 142143

  • System Usability Scale (SUS), 263

T

  • tactile feedback, 239

  • task analysis, 243

  • task completion metrics, 253, 413

  • task flows, 202, 208215

  • task-specific measures, 267

  • Teaa Cafe’s website, 5859

  • teams for ideation, 163164

  • technology constraints, 40

  • telephone designs, 238241

  • templates

    • in atomic design, 303304

    • for journey maps, 120, 126

    • for personas, 119

    • for style guides, 299

  • testing, 235237

  • text, placeholder, 223

  • themes

    • brainstorm ideas as, 392393

    • SCAMPER technique, 185191

  • thoughts/feelings, journey map, 124125, 384

  • threats, competitive research on, 141143

  • three pillars method, 270273

  • time limits

  • time-on-task metric, 254

  • tokens vs. atoms, 302

  • tools

    • for delivering designs, 311312

    • for prototyping, 206208

    • for usability testing, 251

    • for whiteboarding, 144, 145

    • for wireframing, 224

  • tracking improvements, 356

  • transcription services, 102

  • Travel Episodes website, 389

  • Tripadvisor website, 388389

  • typography

U

V

  • video conferencing software, 413

  • video demonstrations

    • of affinity mapping, 104

    • of brainstorming, 167

    • of Norman doors, 3

    • of prototyping, 205

    • of user interviews, 101

  • Vimeo website, 147

  • visual design platforms, 333334

  • visual designer role, 363364

  • visual ideation, 161162, 173182

    • conceptual ideation and, 173

    • sketching as, 173182

  • visual language, 306

W

Y

Z

  • Zoom video conferencing, 188, 413

  • Z-pattern reading behavior, 66

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