To use Unity's wind, follow these steps:
- Place the tree and the particle system in the scene.
- Create a new WindZone. To do so, go to the GameObject | 3D Object | Wind Zone option.
- The tree will move when you play the game, but the particle system needs to be adjusted.
- To make the particle system react to wind, open its properties and check the External Forces option.
- Click on it to unfold it. You can edit the Multiplier field to increase or decrease the influence of the wind.
- If you're not sure whether your particles react to wind, set their Start Speed to 0.
- Play the game to see the effect.