SECTION 1 The First Things You Need to Know
CHAPTER 1 Animation Terminology
CHAPTER 3 Basic Animation Writing Structure
CHAPTER 4 Developing Characters
SECTION 2 Widening Your Perspective
CHAPTER 5 Animation Comedy and Gag Writing
CHAPTER 6 The Animated Feature
CHAPTER 8 Breaking and Entering
CHAPTER 9 Agents, Networking, and Finding Work
SECTION 1 The First Things You need to Know
CHAPTER 11 Interactivity and Its Effects
CHAPTER 12 Old Tools/New Tools
CHAPTER 13 Interactive Media and the Writer
CHAPTER 14 Creating a Work of Digital Storytelling: The Development Process
SECTION 2 Interactive Narrative
CHAPTER 16 Script and Proposal Formatting
CHAPTER 17 Interactive Multimedia Narrative and Linear Narrative
CHAPTER 18 The Elements of Interactive Multimedia Narrative
SECTION 3 Widening Your Perspective—Serious Games
CHAPTER 19 Designing Simulation Stories from Tacit Knowledge
CHAPTER 20 Simulation Stories and Free Play
CHAPTER 21 Experience Management
CHAPTER 22 Backstory and Free Play
CHAPTER 23 Stories in State-of-the-Art Serious Games
CHAPTER 24 Working as a Digital Storyteller
CHAPTER 25 Creating Your Own Showcase
CHAPTER 26 Breaking and Entering
The multimedia components for this book can be found by visiting the companion Web site: http://booksite.focalpress.com/companion/Marx/Your-Way/
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