EXTRA RESOURCES

This is hardly an exhaustive list, but here are a few resources that can help you out as you learn 3D art.

Links

Of course, the first link is this book’s website: http://www.3dartessentials.com

Communities often have training and have access to experienced artists who can answer questions:

CG Society: http://www.cgsociety.org

3D Total: http://www.3dtotal.com

Renderosity: http://www.renderosity.com

Several sites are devoted to training, though they often have good communities as well:

Gnomon Workshop: http://www.thegnomonworkshop.com

Digital Tutors: http://www.digitaltutors.com

Geekatplay Studio: http://www.geekatplay.com

Sites Sponsored by Software Developers

These websites have better access to the developer’s documentation, including their tutorials designed to take you through their software step by step. Plus the community is often very helpful:

Autodesk: http://area.autodesk.com

Blender: http://www.blender.org

Cinema 4D: http://www.cineversity.com/index.asp

Daz 3D: http://www.daz3d.com

Houdini: http://www.sidefx.com

Lightwave: http://www.newtek.com/lightwave

Vue: http://www.cornucopia3d.com

Magazines

3D Creative: http://www.3dcreativemag.com

3D Artist: http://www.3dartistonline.com/

3D World: http://www.3dworldmag.com

Computer Arts: http://www.computerarts.co.uk/

Computer Graphics World: http://www.cgw.com

Books

Your application’s manual

In addition, good guidebooks are often recommended by the application’s developer.

The Illusion of Life: Disney Animation, by Ollie Johnston and Frank Thomas, Hyperion Books, (2nd Edition) 1995

Timing for Animation, by Tom Sito, Focal Press, (2nd edition) 2009

Painting with Light, by John Alton, University of California Press, (4th Edition) 1995

Digital Lighting and Rendering, by Jeremy Birn, New Riders Press, (2nd Edition) 2006

Film Directing Shot by Shot: Vizualizing from Concept to

Screen, by Steven D Katz, Michael Wiese, 1991

How to Make Animated Films, by Tony White, Focal Press, 2009

Stop Staring: Facial Modeling and Animation Done Right, by Jason Osipa, Sybex, (3rd Edition) 2010

Body Language: Advanced 3D Character Rigging, by Eric Allen and Kelly L. Murdock, Sybex, 2008

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