Motion has two timelines: the mini-Timeline at the bottom of the Canvas and the Timeline tab in the Timing pane. The mini-Timeline displays only the duration and time position of a selected object. The Timeline allows you to manipulate many components of your project at once. While applications such as After Effects use their timelines extensively, the Motion Timeline is used primarily to make global changes and perform simple project edits.
The mini-Timeline is always visible at the bottom of the Canvas. Here you can add and adjust the timing/duration of a selected object, filter, or behavior.
Single objects can be dragged directly from the utility window to the mini-Timeline. When you drag a new object to the mini-Timeline, a tooltip appears to indicate where the object will be placed in the project.
You can select multiple objects and add them to the mini-Timeline. You have two options when adding multiple objects: Composite and Sequential.
The order in which your objects are placed into your project is based on the order that you selected them in the File Browser or Library.
Moving clips in the mini-Timeline is as simple as dragging them to a new location. When dragging clips, a tooltip appears to indicate the In point, the Out point, and the delta value (length of the change).
Trimming applies to groups and layers (anything selected in your project that has a timebar). You have two main ways to trim an object:
• Place the playhead at the desired location for the selected object and press I to trim the In point or O to trim the Out point to the playhead.
• Place the pointer at the beginning or end of the selected object. When the pointer changes to the trim pointer, drag to trim the object.
By pressing Command when trimming a group or layer, you will not change any effects that have been applied.
You can easily retime clips in the mini-Timeline.
Looping is best used on video objects that have been designed to return seamlessly from the last frame to first frame. But, you can loop any clip in Motion.
A loop point barrier indicates where the loop begins.
The Timeline tab is located in the Timing pane. You can open the Timing pane by pressing F6, or go directly to the Timeline tab by pressing Command-7. You can resize the open Timing pane by dragging the divider bar between it and the mini-Timeline.
Depending on where you drag objects on the Timeline, you have up to four choices for adding objects. All choices will create a new Timeline track.
Also, the pointer location when you release the mouse button determines the placement of an object added to the Timeline (horizontally and vertically).
If you drag multiple objects, you will be able to choose Composite or Sequential from the drop menu (as in the mini-Timeline).
You may have these four import options in the Timeline (depending on vertical placement) when adding an object:
Exchange works only with similar media. For example, you can’t exchange a QuickTime movie with a generator.
You can easily move the In or Out point of a selection to your current playhead position.
This function moves an object’s time position. It does not trim the object’s duration. See “Trimming Objects” in this chapter.
Optionally, press Shift-] (Right Bracket) to move the end of the selection to the playhead position and essentially backtime the objects.
Splitting a clip is like using the Blade tool in Final Cut Pro. It cuts a clip into two separate objects. In Motion, however, a new Timeline track is created when you split the clip.
In the process of trimming, you may have removed material you want to play within the new clip duration. Motion has a Slip tool that reveals all of the source material and allows you to modify both the In and Out points simultaneously.
When slipping objects, place the playhead at the beginning or end of your object so that you can see the new In or Out point in the Canvas.
Time regions allow you to select a range of your project in the Timeline ruler or in an individual Timeline track. They function much like the Range Selection tool in Final Cut Pro. In Motion, however, you can select one or more tracks depending on where you create the region.
To avoid leaving a gap, you can press Shift-Delete to perform a ripple delete. This will delete the selection and ripple the subsequent content to the left, thereby removing the gap.
Markers allow you to add visual references and notes to your entire project or to specific objects. Project markers can also perform specific tasks when flagged properly.
Project markers are visible in the Timeline ruler, and unlike object markers, they are also displayed in the mini-Timeline as green vertical lines.
The Edit Marker dialog allows you to add specific information to your markers and to flag them for special use.
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