Setting Project Properties and Preferences
Modifying Text in the Inspector Tab
Chapter 3 Shapes, Masks, and Paint
Modifying the Control Points of a Shape, Mask, or Paint Stroke
Chapter 4 Particles and Replicators
Using Record Animation to Create Keyframes
Modifying Keyframes in the Timeline
Converting Behaviors to Keyframes
Chapter 10 Manipulating Objects in 3D
2D Layering vs. 3D Positioning
Using the 3D Transform Tool in the Canvas
Using the 3D Transform Tool in the HUD
Chapter 11 Lights, Shadows, and Reflections
Activating and Adjusting Shadows
Activating and Adjusting Reflections
Chapter 12 Working with Other Applications
Roundtripping with Final Cut Pro
Using Motion Templates in Final Cut Pro
Working with Adobe Photoshop Documents
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