Part III of the book covers the single overall subject of scrolling backgrounds. In this part of the book you will learn how to create a tile-based scrolling engine from scratch and then put it to use with several example programs. You will also learn how to create and edit game levels using the awesome Mappy tile editing program. The final chapter of this part makes a significant enhancement to Tank War by adding support for native Mappy files. Here are the chapters that comprise Part III:
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