What is the use of the computer for us? We may want to process data, write project reports, listen to sound recordings, watch a movie and do many more things. But to do any of these things, we should be able to provide the data to the computer and also get the output from it. The input devices and output devices are used this purpose. The aim of this chapter is to introduce the different kinds of input and output devices.
A computer interacts with the external environment via the input-output (I/O) devices attached to it. Input device is used for providing data and instructions to the computer. After processing the input data, computer provides output to the user via the output device. The I/O devices that are attached, externally, to the computer machine are also called peripheral devices. Different kinds of input and output devices are used for different kinds of input and output requirements. In this chapter, we shall discuss different kinds of input devices and output devices.
An I/O unit is a component of computer. The I/O unit is composed of two parts—input unit and output unit. The input unit is responsible for providing input to the computer and the output unit is for receiving output from the computer.
In brief, the input unit accepts input data from the user via input device, transforms the input data in computer acceptable form using input interface for the input device and provides the transformed input data for processing.
In brief, the output unit accepts output data from computer via output device, transforms the output information to human readable form using the output interface of output device and provides the transformed output to user.
In addition to input devices and output devices, some devices function as both input and output devices. The I/O devices provide the input to computer as well as get output from computer. The I/O devices are used by both the input unit and the output unit. Hard disk drive, floppy disk drive, optical disk drives are examples of I/O devices. Table 4.1 lists the different I/O devices.
Input Devices | Keyboard, Mouse, Digitizing Tablet, Track Ball, Joystick, TouchScreen, Light Pen, Speech Recognition System, Digital camera, Scanner, Magnetic Ink Character Recognition (MICR), Optical Character Recognition (OCR), Optical Mark Recognition (OMR), Barcode Reader |
Output Devices | Monitor, Visual Display Terminal, Printer, Plotter, Computer Output on Microfi lm (COM), Video Output System, Audio Response System |
Input-Output Devices | Hard disk drive, Floppy disk drive, USB drive, CD drive, DVD drive |
Table 4.1 I/O devices
Input devices allow users and other applications to input data into the computer, for processing. The data input to a computer can be in the form of text, audio, video, etc. Figure 4.1 shows some users working in an office. The data is entered manually by the user or with minimal user intervention. Input devices are classified as follows—
Figure 4.1 Users working on computers in an office
The input is provided to the computer using an input device, and must be translated to a form that the computer can understand. The translation is done by the input interface of the input device.
In addition to the above devices, the input to a computer can also be provided from a storage device on the computer, another computer, or another piece of equipment, such as a musical instrument, thermometer or sensors.
Input devices that require data to be entered manually to the computer are identified as human data entry devices. The data may be entered by typing or keying in, or by pointing a device to a particular location.
Features Keyboard is a common input device. It is provided along with the computer, and is easy to use. It is used for entering the text data. For inputting the data, the user types the data using the keyboard. When the data is being typed, the display monitor displays the typed data. Cursor is a vertical line, an underscore, blinking line, etc. Cursor moves with each typed character. The position of cursor indicates the location on monitor where the typed-in character will be displayed. A keyboard is shown in Figure 4.2.
Description The design of a keyboard is similar to a standard typewriter. The modern keyboards are QWERTY keyboard (Q, W, E, R, T, Y are the sequence of keys in top row of letters). Standard keyboard contains 101 keys which are arranged in the same order as a typewriter. The keyboard has five sections (1) Typing keys (1, 2, 3…, A, B, C…), (2) Numeric keypad (numeric keys on right side), (3) Function keys (F1, F2…. on top side), (4) Control keys (cursor keys, ctrl, alt.…), and (5) Special-purpose keys (Enter, shift, spacebar…). Some keyboards have 110 keys, where the extra keys are designed to work with the Windows operating system.
Working When a key is pressed, keyboard interacts with a keyboard controller and keyboard buffer. The keyboard controller stores the code of pressed key in keyboard buffer and informs the computer software that an action has happened on the keyboard. The computer software checks and reads the keyboard buffer and passes the code of pressed character to the system software. Due to a time gap between pressing of a key on keyboard and reading by the system software, keyboard buffer is designed to store many keystrokes together.
Figure 4.2 Keyboard
Pointing devices are used for providing the input to computer by moving the device to point to a location on computer monitor. The input data is not typed; instead, the data is entered by moving the pointing device. The cursor on the computer monitor moves with the moving pointing device. Operations like move, click and drag can be performed using the pointing devices. Mouse, trackball, joystick and digitizing tablet are some of the common pointing devices.
Features It is the most common pointing input device. The data is entered by pointing the mouse to a location on the computer screen. The mouse may also be used to position the cursor on screen, move an object by dragging, or select an object by clicking. The key benefit of using a mouse is that the cursor moves with the mouse. So, the cursor can be positioned at any location on the screen by simply moving the mouse. Moreover, it provides an easy way to select and choose commands from menus, dialog boxes, icons, etc. Mouse is used extensively, while working with graphics elements such as line, curve, shapes, etc.
Description Mouse is a small hand-held device having two or three buttons on its upper side. In addition to the buttons, mouse also has a small wheel between the buttons. Figure 4.3 (i) shows a mouse. The wheel of the mouse is used for the up and down movement, for example, scrolling a long document. A mouse is classified as physical mouse or optical mouse.
Figure 4.3 (i) Mouse, (ii) A user working with a mouse
Physical Mouse has a rubber ball on the bottom side that protrudes when the mouse is moved. It requires a smooth, dust free surface, such as a mouse pad, on which it is rolled.
Optical Mouse uses a Light Emitting Diode (LED) and a sensor to detect the movement of mouse. Optical mouse requires an opaque flat surface underneath it. Optical mouse was introduced by Microsoft in 1999. Optical mouse is better than physical mouse as there is no moving part that can cause wear and tear, and dirt cannot get inside it. A user is working with an optical mouse in Figure 4.3 (ii).
Working In a physical mouse, rollers and sensors are used to sense the direction and rate of movement of mouse. When the ball of mouse moves, the rollers sense the horizontal and vertical movement and sensors sense the speed of movement. This information is passed to computer via the mouse chord. When an optical mouse is moved, a beam of light is reflected from its underside. These pulses of light determine the direction and rate of movement. This information is sent to computer via the mouse chord.
Using the mouse The mouse can be used in five different ways, as follows—
Features Trackball is a device that is a variant of the mouse but has the functionality of mouse. It is easy to use and takes less space than a mouse. Trackball is generally built in laptops since there is no space for the mouse to move on the lap. Trackballs come in various sizes—small and big.
Description Trackball looks like an upside-down mouse. Instead of moving the whole device to move the cursor on computer screen, trackball requires the ball to be rotated manually with a finger. The trackball device remains stationary. The cursor on the computer screen moves in the direction in which the ball is moved. The buttons on trackball are used in the same way as mouse buttons. A trackball is shown in Figure 4.4.
Working Trackball works in the same way as a physical mouse.
Figure 4.4 Trackball
Features Joystick (Figure 4.5) is a device which is commonly used for playing video games. Joystick is mainly used to control the speed of the cursor and is thus popular in games involving speed like racing and flying games. The direction of push of the stick and the amount of deflection determines the change in position and the change in speed, respectively.
Description It is a stick with its base attached to a flexible rubber sheath inside a plastic cover. The plastic cover contains the circuit that detects the movement of stick and sends the information to computer. The position of the stick movement is given by the x and y coordinates of the stick.
Figure 4.5 Joystick
Features It is an input device used primarily to input drawings, sketches, etc. Digitizing tablet is used for Computer Aided Design (CAD) for the design of buildings, automotive designs, and designing of maps, etc. Figure 4.6 shows a digitizing tablet.
Description Digitizing tablet consists of two parts—electronic tablet and pen. The electronic tablet is a flat bed tablet. The pen looks like a ball pen but has an electronic head. The pen in moved on the tablet. Each position on the tablet corresponds to a fixed position on the screen. Drawings can be made on the tablet using a pen, and is provided as input to computer, where, a location on the tablet corresponds to a specific location on the screen.
Working The tablet contains circuit that can detect the movement of pen on the tablet, convert the movements into digital signals and send the digital signal to the computer.
Figure 4.6 Digitizing tablet
Pick devices are used for providing input to the computer by pointing to a location on the computer monitor. The input data is not typed; the data is entered by pointing the pick device directly on the computer screen. Light pen and touch screen are some common pick devices.
Features It is a light sensitive pen-like input device and is used to select objects directly on the computer screen. It is used for making drawing, graphics and for menu selection. Figures and drawings can be made by moving the pen on computer screen.
Description and Working The pen contains a photocell in a small tube. When the pen is moved on the screen, light from the screen at the location of pen causes the photocell to respond. The electric response is transmitted to the computer that can identify the position on screen at which the light pen is pointing. Figure 4.7 shows a user using a light pen on the screen.
Figure 4.7 Using a light pen
Features It is an input device that accepts input when the user places a fingertip on the computer screen. The computer selects the option from the menu of screen to which the finger points. Touch screen are generally used in applications like Automated Teller Machine (ATM), public information computers like hospitals, airline reservation, railway reservation, supermarkets, etc. (Figure 4.8).
Figure 4.8 Touch screen of an ATM
Description Touch screen consists of a clear glass panel that is placed over the view area of computer screen. In addition to the glass panel with sensors, it has a device driver, and a controller that translates the information captured by the glass panel sensors to a form that the computer can understand.
Working Touch screens have an infrared beam that criss-cross the surface of screen. When a fingertip is touched on the screen, the beam is broken, and the location is recorded. Some touch screens have ultrasonic acoustic waves that cross the surface of screen. When a fingertip is touched on the screen, the wave is interrupted, and the location is recorded. The recorded location is sent to the computer via the controller of touch screen, in a form that the computer can understand.
Source data entry devices are used for audio input, video input and to enter the source document directly to the computer. Source data entry devices do not require data to be typed-in, keyed-in or pointed to a particular location.
Audio input can be provided to the computer using human voice or speech. Audio input to the computer can be used for different purposes. It can be used for making telephone calls, for audio and video conferencing over Internet, to record voice, to create audio files and embed these files to be sent over e-mail, or, to translate spoken words into text, etc.
Audio input devices like a microphone is used to input a person’s voice into the computer. A sound card (Figure 4.9 (i)) translates analog audio signals from microphone into digital codes that the computer can store and process. Sound card also translates back the digital sound into analog signals that can be sent to the speakers. Translating spoken words into text is also known as speech recognition or voice recognition. The audio input along with the software for voice recognition forms the speech recognition system or voice recognition system.
Figure 4.9 (i) Sound card, (ii) Audacity software
The computer can be operated using voice commands. The user can dictate the commands to the computer, instead of typing them. The computer has to be trained to recognize the voice of user using the speech patterns and pronunciation of words. The system thus adapts to the voice of user. Speech recognition systems are costly and difficult to develop. They are generally used by people who have difficulty in typing, people with disabilities or by corporate world for dictation. Audio input can be recorded on an mp3 recorder and provided as an input to computer. Open source software like Audacity is used for recording and editing of audio files (Figure 4.9 (ii)).
Video input is provided to the computer using video camera and digital camera (Figure 4.10). Video camera can capture full motion video images. The images are digitized and can be compressed and stored in the computer disk. Webcam is a common video camera device. It is placed on the computer above the screen to capture the images of the user who is working on the computer. A video capture card allows the user to connect video devices like camcorders to the computer.
Figure 4.10 Video input devices
Digital camera works like video camera but can capture still images. The digital camera digitizes images, compresses them and stores them on a memory card like flash memory. The information from the digital camera can be brought into the computer and stored. The video files can be edited using software like VLC media player. Computer vision is an area of computer science that deals with images. Computer vision has applications in areas like robotics and industrial processing.
Optical input devices allow computers to use light as a source of input. Scanner is an example of optical input device. Other common optical input devices are magnetic ink character reader used for Magnetic Ink Character Recognition (MICR), optical mark reader used for Optical Mark Recognition (OMR), optical character reader for Optical Character Recognition (OCR) and Barcode Reader.
Scanner is an input device that accepts paper document as an input. Scanner is used to input data directly into the computer from the source document without copying and typing the data. The input data to be scanned can be a picture, a text or a mark on a paper. It is an optical input device and uses light as an input source to convert an image into an electronic form that can be stored on the computer. Scanner accepts the source paper document, scans the document and translates it into a bitmap image to be stored on the computer. The denser the bitmap, the higher is the resolution of the image. The quality of scan increases with the increase in resolution. Scanners come with utility software that allow the stored scanned documents to be edited, manipulated and printed. Hand-held scanner and flat-bed scanner are the two common types of scanners.
Figure 4.11 Flat bed scanner
OCR is a technique for the scanning of a printed page, translating it, and then using the OCR software to recognize the image as ASCII text that is editable. OCR uses optical character reader for recognition. The optical character reader stores the scanned image as bitmap image which is a grid of dots. Thus, you cannot edit the text that has been scanned. To edit the scanned text, you need OCR software. The OCR software translates the array of dots into text that the computer can interpret as words and letters. To recognize the words and letters of text, the OCR software compares the pattern on the scanned image with the patterns stored inside the computer. The text files generated via OCR can be stored in different formats. Figure 4.12 shows the working of the OCR system.
Figure 4.12 OCR system
MICR is used in banks to process large volumes of cheques (Figure 4.13). It is used for recognizing the magnetic encoding numbers printed at the bottom of a cheque. The numbers on the cheque are human readable, and are printed using an ink which contains iron particles. These numbers are magnetized. MICR uses magnetic ink character reader for character recognition. When a cheque is passed through Magnetic Ink Character Reader, the magnetic field causes the read head to recognize the characters or numbers of cheque. The readers are generally used in banks to process the cheques. The numbers in the bottom of the cheque include the bank number, branch number and cheque number. The reading speed of MICR is faster than OCR.
Figure 4.13 MICR encoded cheque
OMR is used to detect marks on a paper. The marks are recognized by their darkness. OMR uses an optical mark reader to read the marks. The OMR reader scans the forms, detects the mark that is positioned correctly on the paper and is darker than the surrounding paper, and passes this information to the computer for processing by application software. For this, it uses a beam of light that is reflected on the paper with marks, to capture presence and absence of marks. The optical mark reader detects the presence of mark by measuring the reflected light. The pattern of marks is interpreted and stored in the computer.
OMR is widely used to read answers of objective type tests, where the student marks an answer by darkening a particular circle using a pencil. OMR is also used to read forms, questionnaires, order forms, etc. Figure 4.14 shows a marked OMR answer sheet.
Barcodes are adjacent vertical lines of different width that are machine readable. Goods available at supermarkets, books, etc. use barcode for identification. Barcodes are read using reflective light by barcode readers. This information is input to the computer which interprets the code using the spacing and thickness of bars. Hand-held barcode readers are generally used in departmental stores to read the labels, and in libraries to read labels on books. Figure 4.15 (i) shows a barcode printed at the back of a book.
Barcode readers (Figure 4.15 (ii)) are fast and accurate. They enable faster service to the customer and are also used to determine the items being sold, number of each item sold or to retrieve the price of item.
Figure 4.14 OMR answer sheet
Figure 4.15 (i) Barcode of a book, (ii) Barcode reader
Output devices provide output to the user, which is generated after processing the input data. The processed data, presented to the user via the output devices could be text, graphics, audio or video. The output could be on a paper or on a film in a tangible form, or, in an intangible form as audio, video and electronic form. Output devices are classified as follows—
Figure 4.16 (i) shows a soft copy output on an LCD monitor and Figure 4.16 (ii) is a hard copy output on paper. The output device receives information from computer in a machine readable form. The received output is translated to a human understandable form. The translation is done using the output interface of output device.
Figure 4.16 (i) Soft copy output, (ii) Hard copy output
The output obtained in a tangible form on a paper or any surface is called hard copy output. The hard copy can be stored permanently and is portable. The hard copy output can be read or used without a computer. The devices that generate hard copy output are called hard copy devices. Printer, plotter and microfiche are common hard copy output devices.
A printer prints the output information from the computer onto a paper. Printers are generally used to print textual information, but nowadays printers also print graphical information. The print quality (sharpness and clarity of print) of the printer is determined by the resolution of the printer. Resolution is measured in dots per inch (dpi). Printers with a high resolution (more dpi) provide better quality output. Different kinds of printers are available for different types of applications. Printers are classified into two categories—impact printer and non-impact printer.
Impact printers use the typewriter approach of physically striking a typeface against the paper and inked ribbon. Impact printers can print a character or an entire line at a time. Impact printers are low-cost printers useful for bulk printing. Dot matrix printers, daisy wheel printers and drum printers are examples of impact printers.
Figure 4.17 Dot matrix printer
Figure 4.18 Daisy wheel for printers
Non-Impact Printers do not hit or impact a ribbon to print. They use electro-static chemicals and ink-jet technologies. Non-impact printers are faster and quieter than impact printers. They produce high quality output and can be used for printing text and graphics both in black and white, and color. Ink-jet printers and laser printers are non-impact printers.
Figure 4.19 (i) Inkjet printer, (ii) Laser printer
A plotter (Figure 4.20) is used for vector graphics output to draw graphs, maps, blueprints of ships, buildings, etc. Plotters use pens of different colors (cyan, magenta, yellow and black) for drawing. Plotters draw continuous and accurate lines, in contrast to printers where a line is drawn as closely spaced dots. Plotter is a slow output device and is expensive. Plotters are of two kinds—drum plotter and flatbed plotter. In a drum plotter, pens mounted on the carriage are stationary and move only horizontally; for vertical movement, the drum on which the paper is fixed moves clockwise and anti-clockwise. In a flatbed plotter, the paper is fixed on a flat bed. The paper is stationary and the pens mounted on the carriage move horizontally and vertically to draw lines. Plotters are mainly used for drawings in AUTOCAD (computer assisted drafting), Computer Aided Design (CAD) and Computer Aided Manufacturing (CAM) applications.
Figure 4.20 Plotter
A microfilm (Figure 4.21) is in a fiche or roll format, and is used to record computer output directly from the computer tape or cartridge. Computer Output on Microfilm (COM) is a high speed and low cost process. It can produce data in microfilm form at a much faster speed from that of a paper printer. The standard roll film is 16 mm wide with a film image that is 1/24 of the original document. The copy of the image on microfilm retains its original clarity. Microfilm can be indexed to facilitate retrieving information from it. For reading images stored on microfilm, a microfilm reader is used. A screen is used for viewing the enlarged images. COM is suited for storing large amounts of data for manuals and archive records for long periods of time that have to be referenced occasionally. COM is used for storing output in banking and insurance applications, medical X rays, etc.
Figure 4.21 Microfilm
The output obtained in an intangible form on a visual display, audio unit or video unit is called soft copy output. The soft copy allows corrections to be made, can be stored, and, can be sent via E– to other users. The soft copy output requires a computer to be read or used. The devices that generate soft copy output are called soft copy devices. Visual output devices like computer monitor, visual display terminal, video system and audio response system are common soft copy output devices.
Monitor is a common output device. The monitor is provided along with the computer, to view the displayed output. A monitor is of two kinds - monochrome display monitor and color display monitor. A monochrome display monitor uses only one color to display text and color display monitor can display 256 colors at one time. The number of colors displayed by a color monitor varies with the kind of color adapter attached to it—CGA, EGA, VGA, XGA and SVGA. The CGA monitor supports four colors and SVGA supports around 16,000,000 colors. Monitors are available in various sizes like 14, 15, 17, 19 and 21 inches.
An image on the monitor is created by a configuration of dots, also known as pixels. The clarity of image on the computer screen depends on three factors—
Monitors may be Cathode Ray Tube (CRT) monitors (Figure 4.22) that look like a television or Liquid Crystal Display (LCD) monitors (Figure 4.23, Figure 4.24) that have a high resolution, flat screen, flat panel display. Nowadays, LCD monitors are generally used.
A monitor and keyboard together are known as Visual Display Terminal (VDT). A keyboard is used to input data and monitor is used to display the output from the computer. The monitor is connected to the computer by a cable. Terminals are categorized as dumb, smart and intelligent terminals. The dumb terminals do not have processing and programming capabilities. Smart terminals have built-in processing capability but do not have its own storage capacity. Intelligent terminals have both built-in processing and storage capacity.
Figure 4.22 CRT monitor
Screen image projector or data projector (Figure 4.25 (i)) is an output device that displays information from the computer onto a large white screen. The projector is mainly used to display visual output to a large gathering of people required for the purposes of teaching, training, meetings, conference presentations, etc. (Figure 4.25 (ii)).
A complete sound system consists of sound card, microphone, speaker and the appropriate software. In addition to recording and playing the sound, the software allows editing of sound, like cutting, copy, amplification and creation of vibrant sound effects.
Audio response provides audio output from the computer. Audio output device like speakers, headset or headphone (Figure 4.26) is used for audio output sound from computer. The signals are sent to the speakers via the sound card that translates the digital sound back into analog signals. The audio response from the computer may be generated by synthesizing the input human speech to give audio output, or may be a result of a set of rules that are used to create artificial speech.
Audio output is commonly used for customer service in airlines, banks, etc. It is also used in video conferences, surveys, etc. Audio response is used by visually impaired to read information from the screen. For speech impaired people, audio response helps them to communicate with other people.
Figure 4.23 LCD monitor
Figure 4.24 A user viewing the output on a LCD monitor
Figure 4.25 (i) LCD projector, (ii) A presentation in progress using LCD projector
Figure 4.26 Headphone and speakers
The peripheral devices can be connected to computer in several ways. Devices such as network adapters and sound cards are connected to expansion slots inside the computer. Printers and scanners are connected to ports on the backside of the computer. Also in a portable computer, the PC Card connects to the PC Card slot on it.
The I/O ports are the external interfaces that are used to connect input and output devices like printer, modem and joystick to the computer. The I/O devices are connected to the computer via the serial and parallel ports, Universal Serial Bus (USB) port, Firewire port, etc. (Figure 4.27).
In addition to the above ports, other ports also exist like Musical Instrument Digital Interface (MIDI) port to connect musical instruments like synthesizers and drum machines, PC expansion boards, and PC card and many more.
Figure 4.27 Backside of computer cabinet with different ports
The working of I/O system combines I/O hardware and I/O software. The I/O hardware includes ports, buses and device controllers for different devices, and I/O devices. The I/O software is the device driver software that may be embedded with operating system or comes with each device. The working of I/O system is described as follows—
Operating system ------ Device Drivers -------- Device Controllers -------- Devices
Audio Response System |
Digital Camera |
Flatbed Plotter |
Barcode Reader |
Digitizing Tablet |
Flat-bed Scanner |
Bus |
Dot matrix Printer |
Hand-held Scanner |
Characters per Second (cps) |
dots per inch (dpi) |
Hard Copy Devices |
Computer Output on |
Double Click |
Headphone |
Microfilm (COM) |
Drag and Drop |
Impact Printer |
Daisy wheel Printer |
Drum Plotter |
Ink-jet Printer |
Device Controller |
Drum Printer |
Input Device |
Device Driver |
Firewire Port |
Input Interface |
Input-Output Device |
Optical Character |
Pointing Devices |
Input-Output (I/O) |
Recognition (OCR) |
Right Click |
Unit |
Optical Mark Recognition |
Scanner |
Input Unit |
(OMR) |
Serial port |
I/O Port |
Optical Mouse |
Soft Copy Devices |
Joystick |
Optical Scanner |
Sound Card |
Keyboard |
Output Devices |
Speakers |
Laser Printer |
Output Interface |
Speech recognition |
Left Click |
Output Unit |
Touch Screen |
Light Pen |
Page Printer |
Track Ball |
Magnetic Ink Character |
Parallel port |
USB Port |
Recognition (MICR) |
Peripheral Devices |
Video Camera |
Microphone |
Physical Mouse |
Video Input |
Monitor |
Pick Devices |
Video Output System |
Mouse |
Pixels |
Visual Display Terminal |
Non-Impact Printer |
Plotter |
(VDT) |
Section 4.1–4.2
1. Define peripheral devices.
2. Explain in detail the input unit of the computer.
3. What is the purpose input interface?
4. Explain in detail the output unit of the computer.
5. What is the purpose of output interface?
6. Name three input-output devices.
Section 4.3–4.4.1
7. Show the classification of the input devices.
8. Describe the features of the keyboard.
9. Give a description of the keyboard.
10. What is a cursor?
11. Explain the working of a keyboard
12. Name the different sections of a keyboard.
Section 4.4–4.4.2.4
13. Name three pointing devices.
14. Describe the features of the mouse.
15. Give a description of the mouse.
16. Explain the working of a physical mouse and optical mouse.
17. Describe a physical mouse.
18. Give description of an optical mouse.
19. What is right click, left click and double click when you use a mouse?
20. What is the purpose of drag and drop when you use a mouse?
21. Describe the features of trackball.
22. What is a trackball?
23. In which areas is joystick mostly used?
24. Give a brief description of joystick along with its features.
25. Name an application of digitizing tablet.
26. Describe a digitizing tablet.
Section 4.4.3–4.5.3.5
27. Name an application where a light pen is used.
28. Describe a touch screen. Give its features and explain its working.
29. Name some applications where you use a touch screen.
30. Explain the working of audio input devices.
31. Why is a sound card used?
32. Define speech recognition.
33. _____ and_____are examples of video input devices.
34. Name an application where computer vision is used.
35. Name three optical scanner devices.
36. Why is a scanner used?
37. Describe hand-held scanners and flat-bed scanners.
38. What is the purpose of OCR software in optical character recognition?
39. An application where MICR is commonly used is_____.
40. Name an application of OMR.
41. How does optical character reader recognize characters?
42. How does magnetic ink character reader recognize the magnetic characters?
43. How does optical mark reader recognize marks?
44. What is the use of barcode reader?
Section 4.6–4.6.1.1
45. Dot Matrix printers come in two sizes_____ column printer and _____ column printer.
46. The sharpness and clarity of print of the printer is determined by the _____ of printer.
47. Resolution of printer is measured in_____.
48. Describe a dot-matrix printer.
49. Describe a daisywheel printer.
50. Dot matrix and daisy wheel printers are character printer but drum printer is a _____ printer and laser printer is a _____ printer.
51. Describe non-impact printers.
Section 4.6.1.2–4.6.2.4
52. What is the use of a plotter?
53. Plotters are of two kinds— _____plotter _____ and _____ plotter.
54. Name two applications where plotters are used.
55. Define a microfilm.
56. When do we use a microfilm?
57. Give a description of the monitor.
58. Define the resolution of the screen.
59. Define the refresh rate of the screen.
60. Define the dot pitch of the screen.
61. The common resolution of computer screen is _____ and_____.
62. Describe the three factors on which the clarity of image on the computer screen depends.
63. Name the three factors on which the clarity of image on the computer screen depends.
64. Name some color adapters.
65. What is a visual display terminal?
66. Why are screen image projectors used?
67. Describe how the audio response system works.
68. Name two applications of audio response system.
Section 4.7–4.8
69. Name the different types of I/O ports.
70. Name at least one device each that can be connected to the serial port, parallel port, USB port, MIDI port and firewire.
71. Explain the working of the I/O system.
72. What is the purpose of ports, buses and controllers in the I/O system?
73. What is a device driver?
74. What is the use of the device driver?
75. Is device controller a hardware or software?
76. Is device driver a hardware or software?
Extra Questions
77. Give full form of the following abbreviations
78. Write short notes on
79. Give differences between the following
3.137.186.178