1 The History and Evolution of Java
3 Data Types, Variables, and Arrays
7 A Closer Look at Methods and Classes
12 Enumerations, Autoboxing, and Annotations
13 I/O, Try-with-Resources, and Other Topics
19 java.util Part 1: The Collections Framework
20 java.util Part 2: More Utility Classes
21 Input/Output: Exploring java.io
25 Introducing the AWT: Working with Windows, Graphics, and Text
26 Using AWT Controls, Layout Managers, and Menus
30 Regular Expressions and Other Packages
Part III Introducing GUI Programming with Swing
Part IV Introducing GUI Programming with JavaFX
34 Introducing JavaFX GUI Programming
A Using Java’s Documentation Comments
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