Index
Note: Page numbers followed by “b,” “f,” and “t” refer to boxes, figures, and tables, respectively.
A
Aarne–Thompson–Uther classification system,
123–124,
124f
Africa, digital portrait in,
87–88
user story, life of,
58–59
American Planning Association,
157
Apple,
10,
32,
45,
45,
46,
46,
52,
54,
80,
151,
162f,
204,
205,
205–206
Artifact Evolution Theory (AET),
109
Asia
Australia
Autonomic management of ubiquitous e-Health systems (AMUSE),
177
Avaya Asia-Pacific Customer Experience Survey,
91
B
Bias
cultural,
linguistic,
Bogollo, Leonardo Pisano,
144
Brand
C
China
western brand in, developing,
170–171
Cleveland Museum of Art
Coca-Cola
Share a Coke” campaign,
39
relationship with culture,
96–97
and virtual realities,
173
Computer self-efficacy,
155
affinity and tone, refining,
133–134
controlled language and machine translation,
139–140
Cornell University
Women’s Planning Forum,
157
Council of Europe,
Cross-cultural design,
Cultural bias,
Cultural imperatives,
95–99
relationship with cognition,
96–97
Currencies and number handling,
164–165
D
Deloitte Media Consumer Survey,
86
Design for Women Foundation in Africa,
156
Devil’s tuning fork,
186f
DHL Global Connectedness Index,
87
Digital Access Index,
Digital portrait
Digital product, metabolism of,
27–31
Distorted reality field,
103
E
Europe
cultural contamination,
118
Extreme Male Theory of Autism,
155
F
Family
G
Gender
Geometrical regularity,
142
Global awareness, role of,
61–63
Global content strategy, building,
135–136
Global product vision, establishing,
49–52
Global user journey,
75–76
communication channels,
79–80
“Android One” project,
88
H
Hot Dot Production,
33–34
Howl’s Moving Castle,
95–96
I
Indigenous user interfaces,
149–151
Information processing styles,
155
International Affective Picture System (IAPS),
198
Internationalization requirements,
163–166
currencies and number handling,
164–165
International research,
69–71
International Women’s Media Foundation (IWMF),
156
Iterative refining,
63–69
J
K
Kellogg, John Harvey,
118
L
Language translation, controlled,
139–140
Linguistic bias,
M
MacBook,
cultural imperatives,
95–99
Mindtool-Assisted In-Field Learning (MAIL),
177
MOOCs (Massive Open Online Courses),
177
N
Nontraditional culture,
99–100
North America
digital portrait,
80,
81f
O
Occam’s Razor principle,
170
Office for National Statistics,
P
Positive distinctiveness,
118
Q
R
Rapid prototyping,
66,
67
Riegart, Aurélien,
17,
18
S
in minority languages,
163
South America
Suinn-Lew Asian Self Identity Acculturation (SL-ASIA),
185
T
Theory of audience engagement,
148
U
Ueno Zoo Ubiquitous Guide Service,
175
Uncertainty avoidance,
113
United Nations World’s Women,
156
Universal design, , , ,
11–14
western brand in China, developing,
170–171
U.S. Bureau of Labor Statistics,
156
User-centered design,
150
User experience (UX), , ,
10,
10,
10,
10,
11,
12,
19,
50,
50,
52,
52,
54,
54,
54,
54,
147,
149,
149
defined, ,
defined,
US Marine Corps
“
A Warrior’s Education” campaign,
46–47
V
Virtual Learning Environments (VLE),
177
voice-recognition environments,
174–175
Voice-recognition environments,
174–175
W
Web Accessibility Initiative,
X
Y
Z