About the Reviewer

Nik Rudenko has more than 15 years of game development experience. He originally started his career as a 3D artist, but quickly found himself being drawn to the technical aspect of making games. After earning degrees in both graphical design and computer programming, Nik merged his knowledge of graphic concepts and coding to master the art of game development.

While he was working on AAA games such as Overlord, Pirates of The Caribbean, and Show Time Boxing, he always had the dream of one day building his own game engine. Nik wanted to create an engine that could help art designers that didn’t know how to code, make games.

After multiple successful game projects for iPhone and Android, he moved to America from the Ukraine where he started working on his dream project—Buildbox.

I would like to thank my father, who was a Ukrainian teacher. He instilled the important values of education, hard work, sacrifice, and family. He saw my passion for computers and used all of his savings to buy a modern PC for me, and that very first CD disk with 3D Graphics Software was a major turning point in my life.

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