To construct an animation object, we need to create the object itself, create a set of keyframes and a set of cue points, then enqueue those keyframes and cue points as an animation to run on our servos.
To construct an animation object, we need to create the object itself, create a set of keyframes and a set of cue points, then enqueue those keyframes and cue points as an animation to run on our servos.
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