Use the model cone_cylinder.scad to create a
paper model. File > Export > .svg creates a
file that can be printed on a regular paper print).
Drag the .svg file into an empty page on a web
browser, and print it from there. The model has
these parameters and defaults:
• r = 20;
• Radius of the base, mm
• h = 20;
• Height of the base, mm
• cone = true;
• Set to true to get a cone, false to
get a cylinder.
It consists of two parts: the base (which is just
a circle) and the curved part. We know what to
do with the base; its area is just πs. The upper
part, though, is a segment of a circle. Print out
the cone net, and cut the shape out of the paper.
Be careful to leave the two halves connected,
though. Since we did not allow any extra space for
overlapping, you might want to leave a few strate-
gic tabs to use as anchors for tape or glue (Figure
9-19). To assemble, first bend around the partial
circle to make the top of the cone (Figure 9-20).
Then bend over the base and tape (Figure 9-21).
Finally you will have the completed cone (Figure
9-22).
The slant height of the cone is the hypotenuse of
a triangle one side of which is the height of the
cone,and the other is the radius.
Slant height = √
r+h
We can tell what wedge of a circle the upper part
of the cone is equivalent to by thinking about the
fact that if we had a full circle, the radius would
be the slant height. However, the radius of the
base of the cone is 2πr. Thus the fraction of the
circle we have is
FIGURE 919: Cutting out the cone, leaving some tabs
FIGURE 920: Make curved part of the cone
FIGURE 921: Tape the base in place
FIGURE 922: Completed cone
Make: Geometry 189
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