Index

Symbols

3D social networking, 203-204

characteristics of

virtual words, 205-206

4G wireless, 200

Wireless Personal Broadband (WPB), 201-204

A

Abrams, Benjamin, 6

AC (alternating current), 5

adopting technology, 9

cell phones, 12

commoditization, 12

standardizing technology, 10

adoption cycle, hype cycle, 187

advertising in virtual worlds, 209-210

agents for change, open software, 137-138

Amazon.com

clouds, 65-66

Dynamo, 127-128

anonymous posters, 171

answer services, 73-75

Atlas project, 27

Atlassian, Confluence, 41

automated answer systems, 74

automated profiling, 75-77

avatars, 206-207

socializing with, 207-208

B

Baffes, Paul, 156

Banco Popular de Puerto Rico

Mi Banco, 116

Bell, Alexander Graham, 4, 50

Bentele, Markus, 22-23

best practices

blogs, 56-57

social ideation, 159-160

wikis, 40

Bitkeeper, 125-126

Blackberry, 196

BlogCentral, 51-53

blog entries, saving, 55

Blogger, 54

bloggers, 50

business bloggers, 46

blogging

blogging clients, 54-55

commercial blogging tools, 58

inside companies, 56

popular sites for, 54

BlogJet, 55

Bloglines, 115

blogs, 13, 56-57

brand transparency, 119

Brill, Ed, 53-54

business, 53

versus email, 47-49

enterprise blogs, 55-56

IT planning, 58-59

overview, 61

personal blogs, 53

versus print publications, 46-47

“push” social networking tools, 47

traffic patterns, 51-53

Bluepages, 198

Blue State Digital, 191

Bollywood, 213

bookmarks, 78

Boyle, Susan, 109

brain chemistry, social networking, 150-151

brand loyalty, social networking, 117

brand transparency, blogs and, 119

brightkite.com, 199

Brill, Ed, 45, 53-54, 199

Brooks, Jr., Frederick, 14

Brooks, Keith, 112

budgets, innovation programs, 178

business, blogs, 53

business benefits of, social ideation, 153-154

business bloggers, 46

business challenges, Open Source Software, 138-139

legal obligations, 138

participation, 139

business crowds, 19

business impact of social tools, 112-113

how to listen, 114-115

marketing campaigns, 113-114

monitoring market conversation, 114

business value, through open software, 133

C

CAD/CAM (computer-aided design and manufacturing), 210

CAIDA, 92

capacity, underutilized capacity (cloud computing), 88-89

Carr, Nicholas, 94

case studies, IBM Cloud Case Study, 90

cash clouds, 65-66

CAVE (Cave Automatic Virtual Environment), 214

cell phones, 9

adopting, 12

CERN Large Hadron Collider (LHC), 27

challenges to technology adoption process, 169-171

characteristics of virtual words, 205-206

Chief Information Officer, 97 See CIO

Chocolate Rain, 109

Christensen, Adam, 111

Chua, Sacha, 171

CIO (Chief Information Officer), Social Age, 97-98

Cleaver, Liam, 156

cloud computing, 85-86, 99

economies of scale, 87-88

grids, 95

layers, 91

mainframes, 93

outsourcing, 94

underutilized capacity, 88-89

value of, 87

virtualization, 93-95

World Wide Web (WWW), 92

clouds, 63-64

Amazon.com, 65-66

marketing in, 67-68

selling in, 66-67

tag clouds, 64 See tag clouds

CMS (Content Management Systems), 140

cocreating open software, 130

collaboration

cost of open software, 129

Globally Integrated Enterprise, 18

Lotus Sametime 7.5, 131-132

open software, 125, 170

wikis, 36

collaborative 3D spaces, 212

collaborative authoring, 77

collective brain, 149

collective mind, 144

Comin, Diego, 183

commercial blogging tools, 58

communication, 1-2

cell phones, 9

Pacific Railway Act, 2-3

radios, 6-7

telegraph, 2

telephones, 4

television, 7-8

adopting, 9

communities, 19

companies, blogging, 56

composite applications, 24

computer-aided design and manufacturing (CAD/CAM), 210

computer farms, 88

Concurrent Versions Systems (CVS), 125

Confluence (Atlassian), 41

connections of connections, LinkedIn, 106

content and expertise capture, 26

Content Management Systems (CMS), 140

conversations, Twitter (joining), 103-104

cortisol, 150

cost

of hype, 189

of open software, 128-130

of supporting open software, 134

of transforming your business, 189-190

Covestor, 102

creating open software, 130

Cricinfo.com, 205

Cricinfo Mobile, 205

cricket, India, 205-206

crowd perception, 185

crowdsourcing, 154

culture of open software, 132-133

Cutting, Doug, 128

CVS (Concurrent Versions Systems), 125

cycle of development, open software, 124-126

D

data mines, wikis, 36

DC (direct electrical current), 5

de Forest, Lee, 6

Dean, Howard, 191

Dean, Jeffrey, 128

degrees of separation, 27-28

Del.ico.us, 78

development, open software, 122

discussion boards, Facebook, 108

distribution, open software, 122

diversity, open software, 137

cost of, 129

Dogear, 78

Donofrio, Nick (services businesses), 182-183

dot-com bubble, hype, 185

dot-com era, 23-24

Douglas, A.S., 203

Drucker, Peter F., 15

Drupal, 58, 145

Dynamo, Amazon.com, 127-128

E

early adopters

hype, 189

innovation, 164

economies of scale, cloud computing, 87-88

Ecto, 55

Edison, Thomas, 5

effectiveness of wikis, 36-39

electricity, 5

Eli Lilly, InnoCentive, 154

email, blogs versus, 47-49

embedded authoring tools, blogging, 54

Emotiv Inc., 146-147

employees

automated profiling, 76-77

Social Age employees, 21

encouraging innovative thinking, 151

endorphins, 150

engaging influencers, 116

Engineering’s Grand Challenge, 149

enterprise blogs, 55-56

EPOC meuro-headset (Emotiv Inc.), 146-147

ETS (Enterprise Tagging Service), 70

EVDO (Evolution-data Optimized), 201

e-wallet, 13

exabytes, 14

executive perspective of, social software, 176-177

expectations, Social Age, 23-25

experts

attention of, 79

automated profiling, 75-77

locating, 77-78

through tagging, 71-72

protecting, 77

reasons for looking for, 73

F

Facebook, 107-108

mobility, 197-198

face-to-face work environments, 19

fan groups, Facebook, 108

Fenn, Jackie, 186

Fernald, Russell, 150

file sharing, 42

financial services Web sites, social media, 116-117

finding vendors, 80-81

first adopters, innovation, 164

Flickr.com, 50

folksonomies, 64-65

Ford, Henry, 5

technology standardization, 10

forums, 41

innovation forums, 165

WiMAX Forum, 200

Franklin-Hodge, Jascha, 191-193

friending, 79-80

Fringe, 78-79

future of mobility, 198-200

4G wireless, 200

user expectations, 200-201

Wireless Personal Broadband (WPB), 4G, 201-204

G

GDP (Gross Domestic Product), technology adoption and, 183-185

Generation Y, xix

Genographic project, 147-148

Ghajini, 213

Ghemawat, Sanjay, 128

GIMP (GNU Image Manipulation Program), 136

Git, 126

Gladwell, Malcolm, 20, 46, 108

globally integrated enterprises, open software, 134

Globally Integrated Enterprises, 18-20

Google, Hadoop, 128

Google Alerts, 115

Google Blog Search, 115

Google Docs, 48

Google Page Rank algorithm, 80

graduation, technology adoption process, 165

Granovetter, Mark, 29

graphics, 203

grid computing, 86

grids, cloud computing, 95

group thinking, 184

H

Hadoop, 128

Haptic technology, 214

Higinbotham, William, 203

HSDPA (High-speed Downlink Packet Access), 201

human interaction, 102

hype, 186

cost of, 189

dot-com bubble, 185

early adopters, 189

PDA (Personal Digital Assistant), 186

hype cycle

adoption cycle, 187

managing, 188-189

hype cycle model, 186-187

hypervisors, 93

I

IBM

avatars, 207

Bluepages, 198

PowerUp, 211

tagging, 70-71

technology adoption programs, 168-170

wikis, effectiveness of, 36-38

IBM Bluepages employee directory, 78

IBM Cloud Case Study, 90

IBMer, 82-83

IBM HTTP server, 134-135

IBM Innovation Cloud, 168

ideas, 153 See also social ideation

ideation process, Social Brain and, 144-145

identifying influencers, 116

Independent Software Vendors (ISVs), 122, 163

indexing employee’s private content, 76

India, 204

cricket, 205-206

Industrial Revolution, communication, 4

influencers, 116

Information Age versus Social Age, 95

InnoCentive, 154

innovation, 136 See also social innovation

maximizing innovative minds, 145-146

new ideas, 143-144

social networking and organizations, 26

technology adoption process, 164-166

challenges to, 169-171

managed anarchy, 166-167

technology adoption programs, IBM case study, 168-170

innovation communities, 162-163

creating, 162-163

innovation factory, 163-165

innovation forums, 165

innovation IT infrastructure, 178

innovation programs

benefits of, 166

budgets, 178

social networking, 175

innovation teams, 163

innovative thinking, encouraging, 151

innovators, 164

Insel, Thomas, 150

institutional memory, 27

intellectual property, 33

Internet, research, 72

investing in social innovation, 172-173

Ioannidis, Dr. John, 46

ISVs (Independent Software Vendors), 122, 163

IT

planning for wikis and blogs, 58-59

transformation of, 96

IT departments, Social Age versus Information Age, 95

J

JacketFlap.com, 50

Jaiku, 123

Jams, 156-157

anatomy of, 157-158

benefits of, 158

joining conversations, Twitter, 103-104

K

Kesidou, Dr. Effie, 183-184

knowledge is power, 28-29

Knowledge Management systems, 77

knowledge spillovers, 184

KnowledgeMail (Tacit Software), 76

Kreps, Jay, 128

L

Lagarde, Konrad, 131

LAMP stack, 126-127

Lawas, Kristine, 157

layers, cloud computing, 91

Le, Tan, 146

leadership, open software, 132

legal obligations, business challenges (Open Source Software), 138

LHC (Large Hadron Collider), 27

life cycle management, virtual worlds, 210-212

LinkedIn, 102, 106, 128

mobility, 197

Project Voldemort, 127

LinkedIn Mobile, 197

Linux, 125-126

listening with social tools, 114-115

LISTSERV, 41, 42

locating experts, 77-78

through tagging, 71-72

long tails, blogs, 52

Lookery, 124

Lotus Sametime 7.5, collaboration, 131-132

Lotus Sametime Skill Tap feature, 75

Lunn, Peter, 102

M

mailing lists, 41-42

mainframes, cloud computing, 93

managed anarchy, technology adoption process, 166-167

managing hype cycle, 188-189

MapReduce, 128

Marconi, Guglielmo, 6

market conversation, marketing, 114

marketing

in clouds, 67-68

in virtual worlds, 209-210

marketing campaigns, business impact of social tools, 113-114

mashups, 98

mavens, 46

maximizing minds, 152

Maxwell, James Clerk, 6

mental context switching, 49

mental exercise, 150-151

Mi Banco (ital), 116-117

micro-blogging sites, Twitter, 102-103

Millennials, xix

Mills, Steve, 176-177

minds, 145-146

collective brain, 149

Genographic project, 147-148

maximizing, 152

maximizing innovation, 145-146

mental exercise, 150-151

thought-based technology, 146-147

mobile data traffic, 201

mobile voice traffic, 201

mobile WiMAX (802.16e), 200

mobility

as a critical enterprise service, 195-196

Facebook, 197-198

future of, 198-200

4G and Wireless Personal Broadband (WPB), 201-204

4G wireless, 200

India, 204

LinkedIn, 197

MySpace, 196-197

user expectations and, 196

Model T, 10

monetizing social networking, 173-174

money, 5

monitoring market conversation, 114

Morris column, 210

Morse, Samuel F. B., 2

MSI, 154

MySpace, mobility, 196-197

MySpace for BlackBerry, 196

MySQL, 135

mystarbucksidea.com, 143

N

National Geographic Society, 148

The Net Generation, xix

network layer, cloud computing, 91

Newton, Sir Isaac, 121

O

Obama presidential campaign, 191-194

O.I.I. (Oxford Internet Institute), 27

Oldenburg, Ray, 208

open collaboration, Lotus Sametime 7.5, 131-132

open collaboration development methodology, 122

open software, 121-123

agents for change, 137-138

business value through, 133

collaboration, 125, 131-132

cost of, 128-130

of supporting, 134

creating, 130

culture of, 132-133

cycle of development, 124-126

development, 122

distribution, 122

Drupal, 135-136

GIMP (GNU Image Manipulation Program), 136

Git, 126

globally integrated enterprises, 134

Hadoop, 128

IBM HTTP server, 134-135

LAMP stack, 126-127

Linux, 126

MySQL, 135

participation, 134

open source communities, 124

open source file-sharing options, files, 42

open source mailing lists, 42

open source software

business challenges, 138-139

legal obligations, 138

participation, 139

forums, 41-42

mailing lists, 41-42

outsourcing, cloud computing, 94

Oxford Internet Institute (O.I.I), 27

P

Pacific Railway Act, 2, 3

Palmisano, Sam, 9, 156

participation

open software, 134

Open Source Software, business challenges, 139

PDA (Personal Digital Assistant), 186

perception cycle, 186

personal blogs, 53

personal branding, social networking and, 107

Personal Digital Assistant (PDA), 186

physical layer, cloud computing, 91

Poole, Gina, 175

popular sites for blogging, 54

posters, anonymity of, 171

power, sharing knowledge, 28-29

PowerUp, 211

Pre-Tax Income (PTI), 190

print publications, blogs versus, 46-47

privacy, indexing employee’s private content, 76

product design, virtual worlds, 210-212

productivity, social software and, 172

promoting wikis, 40

pronouncements, 113

protecting experts, 77

prototyping, 136

pseudonymous rogue posters, 171

PTI (Pre-Tax Income), 190

“push” social networking tools, blogs, 47

Q

quadruple play (data-voice-video-broadcast), 199

Qumana, 55

R

radio frequency identification (RFID), 9

radios, 6-7

Raskino, Mark, 186

Really Simple Syndication (RSS), 115

recruitment and on-boarding, social networking and organizations, 25-26

relationships, trust, 81

removing anonymity of posters, 171

research, Internet, 72

return on investment (ROI), 175

RFID (radio frequency identification), 9

Rheinmetall, 21-23

risks of not using social tools, 117-118

Rodriguez, Laurisa, 107

ROI (return on investment), social software, 175

Roosevelt, Franklin D., 7

RSS (Really Simple Syndication), 115

S

SaaS vendors, wikis, 59

safety, wikis, 35

sales, social networking (monetizing), 174

saving blog entries, 55

SCM (Source Control Management), 125

ScribeFire Blog Editor, 55

searches, Twitter, 104

Second Industrial Revolution, 4

Second Life, 203

avatars, 207

selling in, clouds, 66-67

Semantic Web, 8

Serena Software, 81

service, cloud computing as a, 86

service economy, 181-182

services, 181

services layer, cloud computing, 91

services businesses, 182

sharing files, 42

sharing information, value of social networking, 110-111

sharing knowledge, power, 28-29

Shift Happens, 14-15

short messaging services (SMS), 200

skills development, social networking and organizations, 26

slope of enlightenment, hype, 186

smarter employees, value of social networking, 111

SMS (short messaging services), 200

SOA (Services Oriented Architecture), 24

Social Age

CIO (Chief Information Officer), 97-98

communication, 6

events leading up to, 1

exabytes, 14-15

expectations, 23-25

overview, 98

social networking and, 7-8

Semantic Web, 8

technology, evolution of, 5

versus Information Age, 95

Social Age clouds, 63 See clouds

Social Age employees, 21

Social Age organizations, 20-21

Rheinmetall, 22-23

social networking, 25

innovation, 26

recruitment and on-boarding, 25-26

skills development, 26

succession planning, 26

teaming and collaboration, 25

social bookmarking, 78-79

Social Brain, 145 See also minds

ideation process and

social fragments, tag clouds, 67

social graphs, 80

social ideation, 153

best practices, 159-160

business benefits of, 153-154

InnoCentive, 154

process of, 155-156

ThinkPlace, 154-155

social ideation events, Jams, 156-157

anatomy of, 157-158

benefits of, 158

social innovation, 162

innovation communities, 162-163

investing in, 172-173

socializing

with avatars, 207-208

social networking, 59-60

social media

defined, 101

financial services Web sites, 116-117

social networking, 13, 102

in 3D, 203-204

brain chemistry, 150-151

brand loyalty, 117

Facebook, 107-108

getting to know your employees, 20

innovation programs, 175

LinkedIn, 106

monetizing, 173-174

supporting sales, 174

Obama presidential campaign, 191-194

personal branding and, 107

perspective of an IBM business partner, 112

Social Age and, 7-8

Semantic Web, 8

Social Age organizations, 25

innovation, 26

recruitment and on-boarding, 25-26

skills development, 26

succession planning, 26

teaming and collaboration, 25

socializing, 59-60

support structures, 177-178

transparency, 177

Twitter, 102-103

joining conversations, 103-104

tweets, 104-105

value of

sharing information, 110-111

smarter employees, 111

virtuous cycle of, 68-70

YouTube, 108-110

social software

challenges of adopting, 171-172

executive perspective of, 176-177

productivity and, 172

ROI (return on investment), 175

social ties, 29

social tools, 170

business impact of, 112-113

how to listen, 114-115

marketing campaigns, 113-114

monitoring market conversation, 114

loses caused by not implementing, 117-118

Sony Betamax, 12

Source Control Management (SCM), 125

standardizing technology, 10

Starbucks, 143

stress hormone, 150

Suarez, Luis, 47

succession planning, social networking and organizations, 26

Sun Microsystems, MySQL, 135

support, wikis, 35

support structures, social networking, 177-178

Surowiecki, James, 154

T

tacit knowledge, 26

wikis, 34-35

Tacit Software

KnowledgeMail, 76

tag clouds, 64-67, 82, 87

tagging, 64

tagging, 69-70 See also folksonomies

experts, 71-72

IBM, 70-71

tags, 68

Fringe, 79

virtuous cycle of social networking, 68-70

TAP (Technology Adoption Program), 131, 168-170

teaming and collaboration, social networking and organizations, 25

technology

adopting, 9

cell phones, 12

commoditization, 12

standardizing technology, 10

virtual worlds, 212-213

technology adoption, GDP and, 183-185

technology adoption process, 164-166

challenges to, 169-171

managed anarchy, 166-167

technology adoption programs, IBM case sudy, 168-170

Technology Adoption Program (TAP), 131, 168-170

technology, evolution of (Social Age), 5

Technorati, 115

telegraph, 2

telephones, 4

television, 7-8

adopting, 9

Tesla, Nikola, 5

text messages, 15

text mining tools, 80

ThinkPlace, 154-155

Third Places, 208

thought-based technology, 146-147

ties in social networks, 29

TopCoder.com, 81

Torres, Elias, 124

Torvalds, Linus, 126

traffic patterns, blogs, 51-53

traffic volume on wikis, 37-38

transformation of IT, 96

transforming your business, cost of, 189-190

transparency, 81-82

cost of open software, 129

social networking, 177

triple play (data-voice-video), 199

trust, vendors, 81

tweets, Twitter, 104-105

Twitter, 102-103

joining conversations, 103-104

searches, 104

tweets, 104-105

Twitter Search, 115

TypePad, 54

U

underutilized capacity, 88

cloud computing, 89

user expectations

future of mobility, 200-201

mobility, 196

V

value of social networking

sharing information, 110-111

smarter employees, 111

value proposition, technology adoption process, 165

vendors

finding, 80-81

transparency, 81-82

VHS, standardization, 12

virtual genius, 177

virtualization, cloud computing, 93-95

virtual machine (VM), 94

virtual worlds

advertising, 209-210

avatars, 206 See avatars

characteristics of, 205-206

life cycle management, 210-212

marketing, 209-210

product design, 210-212

technology, 212-213

types of, 208-209

virtuous cycle of social networking, 68-70

VM (virtual machine), 94

VMware, 93

Vogels, Werner, 127

W

Watson, T.J., 154

web services, 24

Web sites, 143

mystarbucksidea.com, 143

Wordpress.org, 54

Westinghouse, George, 5

widgets, blogging, 54

WikiCentral, 37

wiki farms, 41

Wikipedia, 32, 77

wikis, 32-34

as data mines, 36

best practices, 40

effectiveness of, 36-39

IT planning, 58-59

safety and support, 35

tacit knowledge, 34-35

WiMAX Forum, 200

Windows Live Writer, 55

Wireless Persoanl Broadband (WPB), 4G and, 201-204

Wladawsky-Berger, Irving (cloud computing), 86

World of Warcraft, 203

Wordpress.org, 54

World Wide Web (WWW), cloud computing, 92

X

Xen, 93

Y

YouTube, 108-110

Z

Zippies, xix

Zonday, Tay, 109

z/VM, 94

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