See also

  • The chapter03/scenediffuse.cpp file in the example code
  • The Sending data to a shader using uniform variables recipe in Chapter 2, Working with GLSL Programs
  • The Compiling a shader recipe in Chapter 1, Getting Started with GLSL
  • The Linking a shader program recipe in Chapter 1, Getting Started with GLSL
  • The Sending data to a shader using vertex attributes and vertex buffer objects recipe in Chapter 2, Working with GLSL Programs

..................Content has been hidden....................

You can't read the all page of ebook, please click here login for view all page.
Reset
18.119.105.239