Other Books You May Enjoy

If you enjoyed this book, you may be interested in these other books by Packt:

Godot Engine Game Development Projects
Chris Bradfield

ISBN: 978-1-78883-150-5

  • Get started with the Godot game engine and editor
  • Organize a game project
  • Import graphical and audio assets
  • Use Godot’s node and scene system to design robust, reusable game objects
  • Write code in GDScript to capture input and build complex behaviors

Mastering C++ Game Development
Mickey Macdonald

ISBN: 978-1-78862-922-5

  • Work and communicate effectively in the modern games industry
  • Develop simple and advanced gameplay systems
  • How to leverage the standard core C++ libraries
  • Use modern real-time rendering techniques to achieve immersive 3D visuals
  • Achieve a narrative-driven game experience using a variety of data management techniques
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