Note: Page numbers with “f” denote figures; “t” tables.
Abstract images, 192f–193f, 193
Active colors. See Warm colors
Adler, Lindsay, 202f–203f, 203–205
Adobe Camera Raw (ACR), 272–273, 277, 302
Afternoon, light in, 154
Aging, and vision, 44 – 48, 47f
Airlight, 154
Alpenglow, 154
Amodal perception, 68
Aperture, 120
Apple Aperture, 272 – 273, 272f, 277, 284 – 285, 304
Archetypes, 164
Artificial light, 156–157, 158f
Aspect ratio, 135
Assembling, of frame, 122–135, 125f
cropping, 133–135, 134f, 136f–137f
objects, relationship between, 129–133, 129f–132f
Background, in images, 227, 231–233, 232f, 240
adding blur to, 317–318, 317f–318f
digital manipulation of, 287, 289f
Binocular depth cues, 105 – 107
Black points, in digital manipulation, 271 – 273, 272f, 274f – 275f
Black-and-white photography, 98 vs. color photography, 98 – 100
Blackmore, Clay, 214f–215f, 215–217
Blindness, color, 26
Blurs/blurriness, 28–29, 29f, 317–325
Brain
groupings and, 68b
interpretation of, 157
processing
understanding of action, 42–44, 44f–45f
Brightness, 85–86, 86f, 143, 143f. See also Contrast. See also Luminance
Burian, Peter, 212f–213f, 213–215
Burning, in digital manipulation, 277, 277b, 278f
Camera Raw. See Adobe Camera Raw (ACR)
infrared (IR) cameras, 258–261, 260f
lightfield camera, 178
tilted cameras, 166
Caponigro, John Paul, 192f–193f, 193–195
Cataracts, 45
Category learning, 163
Collective unconscious, 164
Color blindness, 26
Color calibration, 95b
Color Efex Pro 4.0 (CEP), 270b–271b, 273, 276f, 277, 279–281, 287, 292
Tonal Contrast filter, 302, 303f
Color therapy, 84
adjustments, in digital manipulation, 279–281, 280f, 282f–284f
black-and-white vs. color photography, 98–100
palette, visual effects of, 93–97
pastel variants of, 88f
rainbow model of, 85f
representation of, 30–32, 30f–32f
for storytelling, 181
with equal luminance, 39b
Communication. See Semiotics
Components, image
Concept learning, 163
role in digital manipulation, 268. See also Brightness. See also Luminance
Convergence, 105
Cornea, 25
Cropping, 115b–116b, 133–135, 134f, 136f–137f, 283–284, 285f
Crowd, shooting across, 131, 133f
Cultural differences
in colors, 88
in viewing image, 13b
Daylight, emission spectrums of, 147f
Deep space, 105
Depth cues, 246–248, 247f–248f
lens choice and, 116–122, 119f–120f, 123f
in macro lenses, 252
Details, increasing or decreasing, 302–308, 317–325
Diffusers, 145
Digital infrared cameras, 258–260
Digital manipulation, for improving visual intensity, 266
color adjustments, 279–281, 280f, 282f–284f
distracting elements, 287, 288f–289f
game plan, development of, 266–271, 291f–292f
images, selection of, 266
tonal adjustments, 271
white and black points, setting, 271–273, 272f, 274f–275f
Digital techniques, creative, 295
details, increasing or decreasing, 302–308, 317–325
dynamic range, extending, 296–300, 298f–300f
elements, combining, 312–314, 312f–313f 315f
relighting, of images, 315–317, 316f–317f
single image processing, 297–300, 301f
textures
creating, 310b
Distracting elements, digital manipulation of, 287, 288f–289f
Dodging, in digital manipulation, 277, 277b, 278f
Double-opponent cell, 31
Dutched cameras. See Tilted cameras
Edges, of frame, 133–135, 134f, 241
Editing, using visual intensity for, 17–19
Electromagnetic (EM) spectrum, 24, 25f
Elevation, as depth cue, 111
Emotions
joy, anger and stable shapes, 61–63, 62f–63f
Equilateral triangle, to pick color combinations, 84, 90
Eyes
detection of light, 25–29, 26f–27f
and interpretation of brain, 7–13, 7f–9f, 12f
F-number, 120
Faces, brain processing of, 41–42, 42f–43f
Familiar size, 109
Field, creating images in, 221–262
first steps, 222–225, 223f–226f
initial approaches and choices, 222
multiple shots, taking, 248–250, 251f
for increasing and decreasing details, 302
Finding, images, 175–177, 176f–177f
First impressions, counting of, 266–271, 268f–269f
Fisheye lens, 59, 61f, 254–257, 258f. See also Wide-angle lenses
Flashes, 156
Flat space, 105
Fluorescent light, 147
Focal length, 115
for field images, choosing, 227
Focus, for storytelling, 178, 180f
Fovea, 28
“Frame within a frame” technique, 131
checking, 166, 239f–240f, 242f
Genes, and subjects perception, 166
and brains, 68b
and music, 72b
psychology, 63
Glaucoma, 46
Glow, creation of, 319
Goethe’s triangle. See Color triangle
Golden ratio, 126
Groups. See Gestalt
Haze, 154
Helmholtz-Kohlrausch effect, 95
High dynamic range (HDR) images, 296–300, 34–35, 37f, 246-–292, 29f– 300f
Horizontal shot. See Landscape orientation
Hunt effect, 143
Illuminance, 142. See also Brightness. See also Luminance
Implied motion, directions of, 57, 58f–59f
Inattentional blindness, 19
Incident light, 142
Indirect light, 150
Infrared (IR) cameras, 258–261, 260f
Intensity. See Visual intensity
ISO, for field images, 238
Kanizsa triangle illusion, 68, 71f
Kinetic cues, 107
Lab color space, 32b
Landscape orientation, 122
Learning, 163
Lenses
choice of, 111–122, 115f, 117f
depth of field and, 116–122, 119f–120f, 123f
for field images, 227
fisheye, 61f
tilt-shift, 253–254, 255f–257f
detection by eyes, 25–29, 26f–27f
human visibility of, 24b
recording by eyes and brain, 29–35
Light modifiers, 145–147, 146f
Lightfield camera, 178
Lighting
in digital manipulation, 277–279, 279f
for storytelling, 181
Lightroom, 272–273, 277, 284–285, 304
Lowrie, Charlotte, 210f–212f, 211–213
with center/surround, handling, 32–35, 34f–35f
equal, colors with, 39b. See also Brightness. See also Contrast
Macro lenses, 250–253, 252f–253f
Macular degeneration, 45
Meditating Philosopher (painting), 34, 35f
visual, 163
Mid-tone contrast, 302–304, 305b
in digital manipulation, 273, 276f. See also Contrast
Mind, shooting visual intensity in, 15–17
and subjects perception, 166
Monocular depth cues, 107–111, 108f–110f
Morris, Art, 198f–199f, 199–201
Morrison, Mallory, 196f–197f, 197–199
Mrs. Charles Badham (painting), 41–42, 42f
Multi-light setups, 156
Multi-picture stories, 183-185, 184f–186f
Multiple exposures, 257–258, 259b, 259f
Multiple images, combining, 297–300
Multiplication factor, 115b–116b
Music, and gestalt, 72b
Narrow lenses, 111–112, 113f–114f, 116, 117f
Negative space, 105, 106f, 135
Nik Software, 302
Non-destructive cropping, 285b
Objects, 172
relationship between, 129-133, 129f–132f
Orton technique, 319
Paint-simulating software, 319, 320f–323f
Passive colors. See Cool colors
Paulsen, Kirk, 208f–209f, 209–211
Photoshop, 270b–271b, 270f, 273, 277b, 278f, 280–281, 284–285, 297, 310b
Lighting Effects filter, 316–317
Oil Painting filter, 320f–321f
Portrait orientation, 122
Positioning, in frames, 125f–126f, 126, 159
Pre-visualization of images, 175–177, 176f–177f
Purple color, 87
warm vs. cold, 147
Rainbow, 86
Relative size, 109
Relighting, of images, 315–317, 316f–317f
Retina, 25
Rhythm, visual, 69–71, 73f–76f
Ricard, John, 200f–201f, 201–203
Rods, 26
Royal purple. See Tyrian purple
Rule of thirds, 15–16, 122, 124f
Saturation, 85, 86f, 281, 283f
Sensors, in eyes, 26
Shallow depth of field, 121–122
joy, anger and stable shapes, 61–63, 62f–63f
The Shrimp Girl (painting), 55f
Shutter speed
choosing, 241
for storytelling, 178–181, 181f–182f
Signs. See Semiotics
Silver Efex Pro 2, 281
Simon, Steve, 194f–195f, 195–197
Simultaneous contrast, 34, 35f, 95, 96f–97f. See also Contrast
Single image processing, 297–300, 301f
Social networking theory, 43
Split-complementary colors, 90, 90f. See also Complementary colors
Stories, creating, 169–178, 169f–171f
decisive moment, 177–178, 179f
images, pre-visualizing and finding, 175–177, 176f–177f
Storytelling. See Visual storytelling
perceiving, 162–169, 165f–167f
placement of, 230
Sunrise, light during, 150–152, 152f
Sunset, light during, 154, 155f
Super-telephoto lens, 111
Texture gradient, 110
creating, 310b
Thalamus, 36
Three-color mixtures, 90
Three-light setup, 157f
Tilted cameras, 166
Tilt-shift lenses, 253–254, 255f–257f
Tonal adjustments, in digital manipulation 271
Topaz Labs, 302
Triangles, 62f
Tungsten light, 147
Tyrian purple, 87
Useful/essential parts of image, 10, 10f–11f
Vertical shot, 122. See Portrait orientation
Vintage filters, 175b
Visual effects, of color palette, 93–97, 94f
simultaneous contrast, 95, 96f–97f
Visual intensity, 13–19, 143, 168–169, 168f, 176–177
components, focusing on, 14–15, 14f–16f
digital manipulation for improving. See Digital manipulation
in field images, 231, 231f, 252–253, 261b, 262f
in frames, 122–124, 125f, 126, 128–129
Visual rhythm. See Rhythm. See also visual
multi-picture stories, 183–185, 184f–186f
settings for, 178–183, 180f–183f
stories, creating, 169–178, 169f–171f
subjects, perceiving, 162–169, 165f–167f
Warm colors, 91–93, 93f, 281, 282f
Wavelength, 24
“What” system, in brain, 36–38, 39f, 41
“Where” system, in brain, 36, 39f–40f
White balance, 41
White color, 87
White points, in digital manipulation, 271–273, 272f, 274f–275f
Wide-angle lenses, 111–112, 113f–114f, 115–116, 117f, 228f. See also Fisheye lens
Wolfe, Art, 190f–191f, 191–193
The Woman with a Hat (painting), 38, 38f
Word association technique, 172
Word clustering technique, 172, 173f
Zig-zag lines, 53
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