Contents at a Glance

Introduction

part I getting started

1 Tally (App Basics)

2 Flashlight (Application Bar)

3 In Case of Emergency (Orientation & Keyboards)

4 Stopwatch (Grid & User Controls)

5 Ruler (Canvas & Vector Graphics)

6 Baby Sign Language (Page Navigation & Data Binding)

7 Date Diff (Silverlight for Windows Phone Toolkit)

8 Vibration Composer (Vibration & Running While Locked)

9 Fake Call (Resources & Styles)

10 Tip Calculator (Application Lifecycle & Control Templates)

11 XAML Editor (Dynamic XAML & Popup)

part II transforms & animations

12 Silly Eye (Intro to Animation)

13 Metronome (Intro to 2D Transforms)

14 Love Meter (Keyframe Animations)

15 Mood Ring (Color, Object & Point Animations)

16 Lottery Numbers Picker (Sharing Animations)

17 Pick a Card Magic Trick (3D Transforms)

18 Cocktails (Quick Jump Grid)

19 Animation Lab (Custom Controls & VSM)

part III storing & retrieving local data

20 Alarm Clock (Settings, Toggle Switch, Custom Font)

21 Passwords & Secrets (Encryption & Observable Collections)

22 Notepad (Reading & Writing Files)

23 Baby Milestones (Reading & Writing Pictures)

24 Baby Name Eliminator (Local Databases & Embedded Resources)

25 Book Reader (Pagination & List Picker)

part IV pivot, panorama, charts, & graphs

26 TODO List (Pivot & Context Menu)

27 Groceries (Panorama)

28 Alphabet Flashcards (Filmstrip-Style Swiping)

29 Weight Tracker (Charts & Graphs)

part V audio & video

30 Cowbell (Sound Effects)

31 Trombone (Sound Manipulation)

32 Local FM Radio (Radio Tuner)

33 Subservient Cat (Video)

part VI microphone

34 Bubble Blower (Sound Detection)

35 Talking Parrot (Recording & Playing)

36 Sound Recorder (Saving Audio Files & Playing Sound Backward)

part VII touch & multi-touch

37 Reflex Test (Single Touch)

38 Musical Robot (Multi-Touch)

39 Paint (Ink Presenter)

40 Darts (Gesture Listener & Flick Gesture)

41 Deep Zoom Viewer (Pinch, Stretch, & Double Tap Gestures)

42 Jigsaw Puzzle (Drag Gesture & WriteableBitmap)

43 Spin the Bottle! (Rotate Gesture & Simulating Inertia)

part VIII accelerometer tricks

44 Boxing Glove (Accelerometer Basics)

45 Coin Toss (Throw)

46 Noise Maker (Shake)

47 Moo Can (Turn Over)

48 Level (Determining Angle)

49 Balance Test (2D)

50 Pedometer (Walking Motion)

part IX appendices

A Lessons Index

B XAML Reference

C Theme Resources Reference

D Animation Easing Reference

E Geometry Reference

Index

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