Test In-App Purchases

The big moment is finally here: testing your in-app purchases. The thing about testing in-app purchases, though, is that you need to test on a physical device. You also need a sandbox account so that you can make purchases without getting charged “real” money.

Assuming you meet the requirements, build and run the project to your device. Open the shop and try to purchase a product. (You’ll need to enter your sandbox tester credentials. See Adding a Sandbox Tester Account for more details.)

images/MonetizingYourGamesWithInAppPurchases/iap-build-03.png

If everything goes well, you’ll be able to purchase and restore products like nobody’s business.

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