A common response when I introduce myself as a psychologist who does product design is surprise: “Isn’t that the job of designers? Oh, you must really get into the customer’s head! Are you analyzing me right now?” [No comment! ;)]
While often intrigued, these people don’t know how knowledge about human cognition and emotion can be applied in digital product and service design. They are not alone. After giving a talk at SXSW, I had more than one person say, “That is so cool! I wish I knew how to use that in my products…”
Start by thinking of a truly great experience in your life. Was it one of life’s milestones? The birth of a child, marriage, graduation, etc.? Or was it a specific moment in time—a concert with your favorite band, a play on Broadway, an immersive dance club, an amazing sunset by the ocean, or watching your favorite movie?
You might remark that it was “brilliant” or “an amazing experience” to a friend.
What you probably didn’t think about was how many different senses and cognitive processes blended together to make that experience for you. Can you almost smell the popcorn when you think of that movie? Maybe the play had not only great acting but creative costumes and lighting and starred someone you thought was good-looking and moved with amazing grace. Was it the dancing with festive fans nearby? So many elements come together to provide a “singularly” great experience.
How might you go about designing a great experience for your product or service? What are the sensations, emotions, and cognitive processes that make up your experience? How can you tease them apart systematically into component parts? How will you know you are building the right thing?
This book is designed to help you understand and harness what we know about human psychology to unpack experiences into their component parts and uncover what is needed to build a great experience. This is a great time to do so. The pace of scientific discovery in brain science has been steadily increasing. There have been tremendous breakthroughs in psychology, neuroscience, behavioral economics, and human–computer interaction that provide new information about distinct brain functions and how humans process that information to generate that feeling of a single experience.
Your thoughts about your own thinking can be misleading because there are limits to your awareness of your own mental processes. We all know what it’s like to struggle over a decision about which outfit to wear for a big date or a job interview: Will you meet their initial expectations? Will they get the wrong impression? Does it look good? Do you look professional enough? Are those shoes too attention-grabbing? There are a lot of thoughts there—but there are still more thoughts that you are unable to articulate, or are even aware of.
One of the fascinating things about consciousness is how much of our thinking is impenetrable to our own awareness. For example, while we are easily able to identify the shoes we plan to wear to an interview, we do not have insight into how we recognized the shoes as shoes, or how we were able to sense the color of the shoes. We generally don’t know where our eyes are moving to next, the position of our tongue (yikes!), how we control our heart rate, how we see, how we recognize words, or how we remember our first home (or anything), to mention just a few examples. As a result, we must identify and understand not only consciously accessible cognitive processes, but also those that are unconscious (like eye movements often are) or deep-seated—like the emotions related to those concepts.
I was trained in my PhD program as a cognitive scientist, studying memory, language, problem solving, and decision making. Now, aftermore than 15 years of consulting, I’ve learned how to interview and observe customers, learn what makes them tick on the inside, and identify opportunities to make exceptional products or services that grow their businesses and provide a great experience for their customers. I now work with some of the world’s biggest companies influencing product strategies for global products. I hope you benefit from what I’m sharing here and enjoy the process of understanding your customers as much as I do!
I wrote this book to help product owners, product managers, designers, user experience professionals, and developers to: (a) identify the cognitive processes that together form a brilliant experience, (b) learn how to extract information about these through contextual interviews with your customers, and (c) apply that knowledge in your product and service design processes. This is meant to be a practical and hands-on book, not an academic one.
No product, service, or experience will ever be a runaway success if it does not end up meeting the needs of the target audience. You want someone exposed to your product or service for the first time to say something like a Londoner might: “Right, that’s brilliant!”
But how, as a corporate leader, marketer, product owner, or designer, can you be sure that your products or services will create an exceptional experience? You can ask customers what they want, but many don’t know what they need or can’t clearly articulate their needs. You might work from the vantage point of what you would want, but do you really know how a 13-year-old girl wants to work with her “Insta” and “Finsta” (Instagram)? How a high-net-worth investor wants to “seek alpha”? Or how a 75-year-old attorney wants to search for tax law regarding reverse triangular mergers? So how should you proceed?
This book is designed to equip you with the tools you need to deeply understand your customers’ needs and perspective. As a cognitive scientist, I feel like “usability testing” and “market surveys” and “empathy research” are at times both too simplistic and too complicated. I think they sometimes miss the mark in helping you—the product team—to understand what you need to build.
I believe there is a better way: by understanding the elements of an experience (in this book I will describe six as a start), you can better identify audience needs at different levels of explanation. Throughout this book, I’ll help you better understand what the audience needs at those different levels and make sure you hit the mark with each one.
Part I is designed to share some of the fascinating properties of human cognition that you as designers, product managers, and developers need to be aware of:
After reading Part I, you will (hopefully) know much more about human cognition and how an experience is composed of many thoughts, cognitive processes, and emotions than you did before.
Part II is designed to make every member of your team a valuable member of the customer research team. This part shows you how you can watch your customers work, and interview them, and in doing so expose valuable insights about the cognitive processes described in Part I. This is practical, “boots-on-the-ground” stuff. You do not need to be a psychologist to do this!
OK, you’ve discovered some fascinating insights into what attracts your customers, the words they use, the emotions they have, the problems they are trying to solve, and more. But how does this change your product? Read on!
Now go! Read on, and with your new knowledge, tools, and skills make the best products and services your customers will ever experience!
The following typographical conventions are used in this book:
Italic indicates new terms, URLs, email addresses, filenames, and file extensions.
[ side note ] This element signifies a note or tip. |
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I owe a debt of gratitude to my colleagues at Brilliant Experience, especially those who got me to start writing and to finish. To my friends and colleagues at User Experience Professionals Association, nationally and here in Washington, DC, you inspire me every single day. I hope you find this helpful! To my editors and the team at O’Reilly: you have been patient and helpful whether I deserved it or not. Thank you! And to my family, who might have wondered what I was doing as I typed away in the office or coffee shops all those hours, I’m back!
Bear with me. In a practical and applied book I simply can’t get to all the nuances of the mind/brain that exist, and I need a way to communicate to a broad audience what is relevant to product and service design. There are a myriad of amazing facts about our minds which (sadly) I am forced to gloss over, but I do so intentionally so that we may focus on the broader notion of designing with multiple cognitive processes in mind, and ultimately allow for an evidence-based and psychologically driven design process. It would be an honor to have my fellow scientists work with me to integrate more of what we know about our minds into the design of products and services. I welcome your refinements. At the end of each chapter I will point to further citations the interested reader can pursue to get more of the science they should know.
The conversation is just beginning. Google me! Share your thoughts and help me refine my thinking.
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