Chapter 16. Try Something New

And so we arrive here, at the last chapter. In this book, we’ve tried to make the case for stories as a good way to communicate. People are natural story listeners, so it’s an easy way to share information. Stories can include rich information about behavior, perspectives, and attitudes. They are an economical way to communicate contextual details. When people listen to stories, their minds are engaged in the process of painting in the details. This engagement sets the stage for persuasion or a call to action.

But it can still be hard to change your own ways of communicating, especially if you are part of a team. Habits and established templates are difficult to change. It can be hard work to get to the heart of a story and tell it in just the right way for the audience. And, sometimes, stories fall flat, even when you have tried your hardest.

All we can do is urge you to take the first step and try a story or two.

At first, storytelling may be unnerving. It’s a new way of talking for some business contexts. Take it at your own pace. But try it.

Remember that to tell a good story you must think about how you will engage the audience. Stories are active, so don’t treat them as a target for blasting out information. Stories are a much richer way of communicating. They come to life in the imaginations of the people hearing them, in that triangular relationship between storyteller, story, and audience. Jasper Fforde conjured up this fanciful description of how stories work.

“The reader took up the descriptive power of the book and translated it into his or her own unique interpretation of the event—channeled from [the book] through the massive Imaginotransference Storycode Engines back at Text Grand Central and into the reader’s imagination...But the beauty of the whole process was that the reader in the Outland never suspected that there was any sort of process at all.”

Jasper Fforde, Thursday Next: First Among Sequels

The relationships within the Story Triangle give stories their power to explain, to engage the imagination, to create a shared understanding, and to persuade. The discussion of sharing stories in Chapter 10 raises an important point about stories in user experience design: they are collected, created, and told with a purpose in order to make a point. If you don’t know why you are telling the story, you may need to think again. If you don’t know who you are telling the story to, you can’t choose the details that will make the story most effective.

We are not the first people to point out the power of stories. Annette Simmons put it in the competitive language of business when she titled her book Whoever Tells the Best Stories Wins. Stephen Denning sums up his own discovery of storytelling in The Springboard by saying that the usual tools of charts, diagrams, and rational arguments are simply too limited, that dialogue is effective but impractical for large change, and that only storytelling can empower one person to persuade many by igniting the listeners’ creativity.

Most—though not all—stories in user experience design start with really listening to other people. When you take the time to listen and observe real people, you have more opportunities. You may be surprised to find stories all around you. And when you listen deeply, the stories you find will have more resonance and will be more useful as part of the design process. They can go beyond simple anecdotes to express important aspects of behavior, goals, or culture.

There is one more reason to use stories in user experience design. It is, simply, because the power of stories allows us to see the world through a new lens. One of the hardest things to do is to understand a task, context, or experience as someone else does. But once we can see the design problem from that new perspective, we are halfway home to a solution. It might be a big, innovative new idea, or a small tweak that changes an experience from bad to good. Really listening is the start of really understanding the people who use the products, tools, and services we work on. And that’s the start of creating a great user experience.

It can be scary to try something new, but we hope you will try adding stories and storytelling to your work or using them in some new ways. Tell us how you’re using stories at our blog: www.rosenfeldmedia.com/books/storytelling/.

We’ll end with Kevin’s story about how he discovered stories and what happened when he brought storytelling and a particular storyteller into an environment that seemed like the antithesis of a place that could be moved by its power. You can learn more about the storyteller who changed Kevin’s life and to whom this book is dedicated at www.brotherblue.com.

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