Using modifiers is not a method in itself, but modifiers play a big role when modeling in a lot of cases. Let’s say you’re modeling a character. You can model one side of it and use a mirror modifier so the opposite side simultaneously builds itself, mirroring the one on which you’re working. You can speed up your work by using modifiers. Let’s say you have to work on a complex curved model. Just make it in a plane and then you can deform it along a curve with a modifier. Modifiers help a lot and, in some cases, they’ll be essential to the construction of your model, so they deserve a mention here.
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