Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments
Penny de Byl
BIRMINGHAM—MUMBAI
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First published: November 2022
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ISBN 978-1-80107-733-0
Penny de Byl is a full-stack developer with an honors degree in graphics and a PhD in artificial intelligence for games. She has a passion for teaching, and has been teaching games development and computer graphics for over 25 years at universities in Australia and Europe. Her best-selling textbooks, including Holistic Game Development with Unity, are used in over 100 institutions. She has won numerous awards for teaching, including an Australian Government Excellence in Teaching Award and the Unity Mobile Game Curriculum Competition. Her approach to teaching computer science and related fields is project-based, giving you hands-on workshops you can immediately get your teeth into. The full range of her teaching interests can be found at h3dlearn.com.
Amit Verma is a game developer and WebGL graphics engineer from Dehradun, Uttarakhand, who has developed web versions of the Pixlr photo editor. He has rich experience in the gaming industry, with development experience of more than 60 games and 30 WebGL applications, using Unity3D and WebGL. His passion and curiosity toward gaming technologies and their challenges have helped his clients to launch games on various platforms, such as web, mobile, and consoles. He holds a BTech degree in computer science and engineering from Uttar Pradesh Technical University, where he studied computer science and graphics programming. Currently, he is working at Excellarate as a lead WebGL graphics engineer for the development of metaverse content using WebGL.
When Soumya Mondal is not saving the world, he cosplays as a student at the Technical University of Munich and as a visual AI researcher at a start-up. He has shipped a few games, raising awareness of social issues, and has a strong belief in the power of games as a medium. In his free time, he travels and runs.
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