Facilitating user interaction

Unity provides various components for facilitating user input. These components are used first to identify if the user is looking at a specific GameObject, if the user has interacted with a touch device, and how a GameObject should respond to input from a touch device. Let's take a brief look at the components we need for this project.

..................Content has been hidden....................

You can't read the all page of ebook, please click here login for view all page.
Reset
3.137.162.105